node-gamedig/protocols/quake1.js

15 lines
295 B
JavaScript

import quake2 from './quake2.js'
export default class quake1 extends quake2 {
constructor () {
super()
this.responseHeader = 'n'
this.isQuake1 = true
}
async run(state) {
await super.run(state)
if ('*version' in state.raw) state.version = state.raw['*version']
}
}