node-gamedig/games/jcmp.js

31 lines
863 B
JavaScript

/*
module.exports = require('./protocols/valve').extend({
init: function() {
this._super();
this.options.port = 7777;
this.pretty = 'Just Cause 2 Multiplayer';
}
});
*/
// supposedly, gamespy3 is the "official" query protocol for jcmp,
// but it's broken (requires singlePacketSplits), and doesn't include player names
module.exports = require('./protocols/gamespy3').extend({
init: function() {
this._super();
this.options.port = 7777;
this.pretty = 'Just Cause 2 Multiplayer';
this._singlePacketSplits = true;
},
finalizeState: function(state) {
this._super(state);
console.log(state.players.length);
console.log(state.raw.numplayers);
if(!state.players.length && parseInt(state.raw.numplayers)) {
for(var i = 0; i < parseInt(state.raw.numplayers); i++) {
state.players.push({});
}
}
}
});