node-gamedig/protocols/ut3.js
CosminPerRam ad9adff06c
Move to ES6 module (#357)
* Redo imports and exports for lib

* Redo imports and exports for bim

* Redo imports and exports for games

* Remove remaining module.exports

* Use export default in lib

* Use export default in protocols

* Fix import in genreadme.js

* Make package module and solve __dirname

* Fix minecraft protocol imports

* Fix imports on games and make binary runnable

* Renamed protocol class exports to lowercase

* Export promises class as default

* Update README.md to use imports instead of require

* Update CHANGELOG to mention the changes.

* Remove Valve unused imports

* Fix iconv import
2023-09-14 23:28:31 +03:00

46 lines
1.5 KiB
JavaScript

import gamespy3 from './gamespy3.js';
export default class ut3 extends gamespy3 {
async run(state) {
await super.run(state);
this.translate(state.raw,{
'mapname': false,
'p1073741825': 'map',
'p1073741826': 'gametype',
'p1073741827': 'servername',
'p1073741828': 'custom_mutators',
'gamemode': 'joininprogress',
's32779': 'gamemode',
's0': 'bot_skill',
's6': 'pure_server',
's7': 'password',
's8': 'vs_bots',
's10': 'force_respawn',
'p268435704': 'frag_limit',
'p268435705': 'time_limit',
'p268435703': 'numbots',
'p268435717': 'stock_mutators',
'p1073741829': 'stock_mutators',
's1': false,
's9': false,
's11': false,
's12': false,
's13': false,
's14': false,
'p268435706': false,
'p268435968': false,
'p268435969': false
});
const split = (a) => {
let s = a.split('\x1c');
s = s.filter((e) => { return e });
return s;
};
if('custom_mutators' in state.raw) state.raw['custom_mutators'] = split(state.raw['custom_mutators']);
if('stock_mutators' in state.raw) state.raw['stock_mutators'] = split(state.raw['stock_mutators']);
if('map' in state.raw) state.map = state.raw.map;
}
}