node-gamedig/protocols/ut3.js

36 lines
828 B
JavaScript

module.exports = require('./gamespy').extend({
init: function() {
this._super();
this.options.port = 6500;
}
prepState: function(state) {
this._super(state);
this.translateState(state,{
'OwningPlayerName': 'hostname',
'p1073741825': 'mapname',
'p1073741826': 'gametype',
'p1073741827': 'servername',
'p1073741828': 'custom_mutators',
'gamemode': 'open',
's32779': 'gamemode',
's0': 'bot_skill',
's6': 'pure_server',
's7': 'password',
's8': 'vs_bots',
's10': 'force_respawn',
'p268435704': 'frag_limit',
'p268435705': 'time_limit',
'p268435703': 'numbots',
'p268435717': 'stock_mutators'
's1': false,
's9': false,
's11': false,
's12': false,
's13': false,
's14': false
});
state['custom_mutators'] = state['custom_mutators'].split('\x1c');
}
});