node-gamedig/games/ffow.js
Michael Morrison e23aa6cf9c Super epic commit 2
Added pretty much every game ever
Tons of new protocols and game definitions
Cleaned up and discovered some new tricks in gamespy3 and quake2
2014-02-01 17:46:10 -06:00

36 lines
1.1 KiB
JavaScript

module.exports = require('./protocols/valve').extend({
init: function() {
this._super();
this.pretty = 'Frontlines: Fuel of War';
this.options.port = 5478;
this.byteorder = 'be';
this.legacyChallenge = true;
},
queryInfo: function(state,c) {
var self = this;
self.sendPacket(0x46,false,new Buffer('LSQ'),0x49,function(b) {
var reader = self.reader(b);
state.raw.protocol = reader.uint(1);
state.name = reader.string();
state.map = reader.string();
state.raw.mod = reader.string();
state.raw.gamemode = reader.string();
state.raw.description = reader.string();
state.raw.version = reader.string();
state.raw.port = reader.uint(2);
state.raw.numplayers = reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.listentype = String.fromCharCode(reader.uint(1));
state.raw.environment = String.fromCharCode(reader.uint(1));
state.password = !!reader.uint(1);
state.raw.secure = reader.uint(1);
state.raw.averagefps = reader.uint(1);
state.raw.round = reader.uint(1);
state.raw.maxrounds = reader.uint(1);
state.raw.timeleft = reader.uint(2);
c();
});
}
});