node-gamedig/protocols/nadeo.js

95 lines
3.4 KiB
JavaScript

const gbxremote = require('gbxremote'),
Core = require('./core');
class Nadeo extends Core {
async run(state) {
await this.withClient(async client => {
await this.methodCall(client, 'Authenticate', this.options.login, this.options.password);
//const data = this.methodCall(client, 'GetStatus');
{
const results = await this.methodCall(client, 'GetServerOptions');
state.name = this.stripColors(results.Name);
state.password = (results.Password !== 'No password');
state.maxplayers = results.CurrentMaxPlayers;
state.raw.maxspectators = results.CurrentMaxSpectators;
}
{
const results = await this.methodCall(client, 'GetCurrentMapInfo');
state.map = this.stripColors(results.Name);
state.raw.mapUid = results.UId;
}
{
const results = await this.methodCall(client, 'GetCurrentGameInfo');
let gamemode = '';
const igm = results.GameMode;
if(igm === 0) gamemode="Rounds";
if(igm === 1) gamemode="Time Attack";
if(igm === 2) gamemode="Team";
if(igm === 3) gamemode="Laps";
if(igm === 4) gamemode="Stunts";
if(igm === 5) gamemode="Cup";
state.raw.gametype = gamemode;
state.raw.mapcount = results.NbChallenge;
}
{
const results = await this.methodCall(client, 'GetNextMapInfo');
state.raw.nextmapName = this.stripColors(results.Name);
state.raw.nextmapUid = results.UId;
}
state.raw.players = await this.methodCall(client, 'GetPlayerList', 10000, 0);
for (const player of state.raw.players) {
state.players.push({
name:this.stripColors(player.Name || player.NickName)
});
}
});
}
async withClient(fn) {
const socket = gbxremote.createClient(this.options.port, this.options.host);
const cancelAsyncLeak = this.addCleanup(() => socket.terminate());
try {
await this.timedPromise(
new Promise((resolve,reject) => {
socket.on('connect', resolve);
socket.on('error', e => reject(new Error('GBX Remote Connection Error: ' + e)));
socket.on('close', () => reject(new Error('GBX Remote Connection Refused')));
}),
this.options.socketTimeout,
'GBX Remote Opening'
);
return await fn(socket);
} finally {
cancelAsyncLeak();
socket.terminate();
}
}
async methodCall(client, ...cmdset) {
const cmd = cmdset[0];
const params = cmdset.slice(1);
return await this.timedPromise(
new Promise(async (resolve,reject) => {
client.methodCall(cmd, params, (err, value) => {
if (err) reject('XMLRPC error ' + JSON.stringify(err));
resolve(value);
});
}),
this.options.socketTimeout,
'GBX Method Call'
);
}
stripColors(str) {
return str.replace(/\$([0-9a-f]{3}|[a-z])/gi,'');
}
}
module.exports = Nadeo;