node-gamedig/protocols/minecraft.js
2013-07-12 04:12:02 -05:00

35 lines
779 B
JavaScript

var dns = require('dns');
module.exports = require('./gamespy3').extend({
init: function() {
this._super();
this.pretty = 'Minecraft';
this.maxAttempts = 2;
this.options.port = 25565;
},
parseDns: function(host,c) {
var self = this;
var _super = this._super;
function fallback(h) { _super.call(self,h,c); }
dns.resolve('_minecraft._tcp.'+host, 'SRV', function(err,addresses) {
if(err) return fallback(host);
if(addresses.length >= 1) {
var line = addresses[0];
self.options.port = line.port;
var srvhost = line.name;
if(srvhost.match(/\d+\.\d+\.\d+\.\d+/)) {
self.options.address = srvhost;
c();
} else {
// resolve yet again
fallback(srvhost);
}
return;
}
return fallback(host);
});
}
});