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da7a4a6334
* Remove Players Set Num * Stabilize numplayers on armagetron * Stabilize numplayers on ase * Stabilize numplayers on assettocorsa * Optimize away a variable declaration * Stabilize numplayers on buildandshoot * Stabilize numplayers on cs2d * Fix wrong raw field parsed on Doom3 * Updated CHANGELOG and README regarding doom3 fix and numplayers * Stabilize numplayers on doom3 * Stabilize numplayers on eco * Stabilize numplayers on ffow * Stabilize numplayers on quake2 * Stabilize numplayers on gamespy1 * Stabilize numplayers on gamespy2 * Stabilize numplayers on gamespy3 * Remove reductant numplayers setter in jc2mp * Stabilize numplayers on kspdmp * Stabilize numplayers on mafia2mp * Stabilize numplayers on minecraftvanilla and remove players empty placeholders * Stabilize numplayers on nadeo * Stabilize numplayers on samp and reduce unused setters * Stabilize numplayers on terraria * Stabilize numplayers on tribes1 * Stabilize numplayers on unreal2 * Stabilize numplayers on valve * Stabilize numplayers on ventrilo * Battlefield: Set numplayers from info, not players * Stabilize numplayers on minecraft * Stabilize numplayers on teamspeak2 * Stabilize numplayers on teamspeak3 * Update CHANGELOG.md to add removal of players placeholders * Replaced minecraft gamespy numplayers
32 lines
524 B
JavaScript
32 lines
524 B
JavaScript
export class Player {
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name = ''
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raw = {}
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constructor (data) {
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if (typeof data === 'string') {
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this.name = data
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} else {
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const { name, ...raw } = data
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if (name) this.name = name
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if (raw) this.raw = raw
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}
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}
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}
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export class Players extends Array {
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push (data) {
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super.push(new Player(data))
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}
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}
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export class Results {
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name = ''
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map = ''
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password = false
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raw = {}
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maxplayers = 0
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players = new Players()
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bots = new Players()
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}
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