node-gamedig/protocols/squad.js

17 lines
328 B
JavaScript

const Valve = require('./valve');
class Squad extends Valve {
constructor() {
super();
}
async cleanup(state) {
await super.cleanup(state);
if (state.raw.rules != null && state.raw.rules.Password_b === "true") {
state.password = true;
}
}
}
module.exports = Squad;