mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-09-07 03:21:29 +02:00
* Add initial prettier and eslint configs * Modify prettierrc * Run eslint on everything * Actually remove prettier * Fix some eslints * Remove label in gs2 * Update CHANGELOG * Update eslintrc to specify es2021
26 lines
754 B
JavaScript
26 lines
754 B
JavaScript
import Core from './core.js'
|
|
|
|
export default class savage2 extends Core {
|
|
async run (state) {
|
|
const buffer = await this.udpSend('\x01', b => b)
|
|
const reader = this.reader(buffer)
|
|
|
|
reader.skip(12)
|
|
state.name = this.stripColorCodes(reader.string())
|
|
state.players.setNum(reader.uint(1))
|
|
state.maxplayers = reader.uint(1)
|
|
state.raw.time = reader.string()
|
|
state.map = reader.string()
|
|
state.raw.nextmap = reader.string()
|
|
state.raw.location = reader.string()
|
|
state.raw.minplayers = reader.uint(1)
|
|
state.raw.gametype = reader.string()
|
|
state.raw.version = reader.string()
|
|
state.raw.minlevel = reader.uint(1)
|
|
}
|
|
|
|
stripColorCodes (str) {
|
|
return str.replace(/\^./g, '')
|
|
}
|
|
}
|