node-gamedig/protocols/killingfloor.js
2014-10-29 02:02:03 -05:00

7 lines
177 B
JavaScript

module.exports = require('./unreal2').extend({
readExtraInfo: function(reader,state) {
state.raw.wavecurrent = reader.uint(4);
state.raw.wavetotal = reader.uint(4);
}
});