node-gamedig/protocols/kspdmp.js
2019-01-12 05:45:09 -06:00

29 lines
812 B
JavaScript

const Core = require('./core');
class Kspdmp extends Core {
async run(state) {
const body = await this.request({
uri: 'http://'+this.options.address+':'+this.options.port
});
const json = JSON.parse(body);
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});
}
for (const key of Object.keys(json)) {
state.raw[key] = json[key];
}
state.name = json.server_name;
state.maxplayers = json.max_players;
state.gamePort = json.port;
if (json.players) {
const split = json.players.split(', ');
for (const name of split) {
state.players.push({name:name});
}
}
}
}
module.exports = Kspdmp;