node-gamedig/protocols/teamspeak2.js

79 lines
2.1 KiB
JavaScript

const async = require('async');
class Teamspeak2 extends require('./core') {
run(state) {
async.series([
(c) => {
this.sendCommand('sel '+this.options.port, (data) => {
if(data !== '[TS]') this.fatal('Invalid header');
c();
});
},
(c) => {
this.sendCommand('si', (data) => {
for (const line of data.split('\r\n')) {
const equals = line.indexOf('=');
const key = equals === -1 ? line : line.substr(0,equals);
const value = equals === -1 ? '' : line.substr(equals+1);
state.raw[key] = value;
}
c();
});
},
(c) => {
this.sendCommand('pl', (data) => {
const split = data.split('\r\n');
const fields = split.shift().split('\t');
for (const line of split) {
const split2 = line.split('\t');
const player = {};
split2.forEach((value,i) => {
let key = fields[i];
if(!key) return;
if(key === 'nick') key = 'name';
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
player[key] = value;
});
state.players.push(player);
}
c();
});
},
(c) => {
this.sendCommand('cl', (data) => {
const split = data.split('\r\n');
const fields = split.shift().split('\t');
state.raw.channels = [];
for (const line of split) {
const split2 = line.split('\t');
const channel = {};
split2.forEach((value,i) => {
const key = fields[i];
if(!key) return;
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
channel[key] = value;
});
state.raw.channels.push(channel);
}
c();
});
},
(c) => {
this.finish(state);
}
]);
}
sendCommand(cmd,c) {
this.tcpSend(cmd+'\x0A', (buffer) => {
if(buffer.length < 6) return;
if(buffer.slice(-6).toString() !== '\r\nOK\r\n') return;
c(buffer.slice(0,-6).toString());
return true;
});
}
}
module.exports = Teamspeak2;