mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-09-07 11:31:28 +02:00
137 lines
3.2 KiB
JavaScript
137 lines
3.2 KiB
JavaScript
var EventEmitter = require('events').EventEmitter,
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dns = require('dns'),
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async = require('async'),
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Class = require('../Class'),
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Reader = require('../reader');
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module.exports = Class.extend(EventEmitter,{
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init: function() {
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this._super();
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this.options = {};
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this.maxAttempts = 1;
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this.attempt = 1;
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this.finished = false;
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this.encoding = 'utf8';
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this.byteorder = 'le';
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this.delimiter = '\0';
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var self = this;
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this.globalTimeoutTimer = setTimeout(function() {
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self.fatal('timeout');
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},10000);
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},
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fatal: function(err) {
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this.error(err,true);
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},
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error: function(err,fatal) {
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if(!fatal && this.attempt < this.maxAttempts) {
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this.attempt++;
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this.start();
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return;
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}
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this.done({error: err.toString()});
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},
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finish: function(result) {
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this.done(result);
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},
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done: function(result) {
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if(this.finished) return;
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clearTimeout(this.globalTimeoutTimer);
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if(this.options.notes)
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result.notes = this.options.notes;
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this.reset();
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this.finished = true;
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this.emit('finished',result);
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if(this.options.callback) this.options.callback(result);
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},
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reset: function() {
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if(this.timers) {
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this.timers.forEach(function(timer) {
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clearTimeout(timer);
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});
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}
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this.timers = [];
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this.udpTimeoutTimer = false;
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this.udpCallback = false;
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},
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start: function() {
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var self = this;
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this.reset();
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async.series([
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function(c) {
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// resolve host names
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if(!('host' in self.options)) return c();
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if(self.options.host.match(/\d+\.\d+\.\d+\.\d+/)) {
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self.options.address = self.options.host;
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c();
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} else {
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dns.lookup(self.options.host, function(err,address,family) {
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if(err) return self.error(err);
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self.options.address = address;
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c();
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});
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}
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}, function(c) {
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self.run();
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}
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]);
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},
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reader: function(buffer) {
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return new Reader(this,buffer);
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},
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setTimeout: function(c,t) {
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if(this.finished) return 0;
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var id = setTimeout(c,t);
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this.timers.push(id);
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return id;
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},
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udpSend: function(buffer,onpacket,ontimeout) {
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var self = this;
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process.nextTick(function() {
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if(self.udpCallback) return self.fatal('Attempted to send UDP packet while still waiting on a managed response');
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self._udpSendNow(buffer);
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if(!onpacket) return;
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self.udpTimeoutTimer = self.setTimeout(function() {
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self.udpCallback = false;
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var timeout = false;
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if(!ontimeout || ontimeout() !== true) timeout = true;
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if(timeout) self.error('timeout');
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},1000);
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self.udpCallback = onpacket;
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});
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},
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_udpSendNow: function(buffer) {
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if(!('port' in this.options)) return this.fatal('Attempted to send without setting a port');
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if(!('address' in this.options)) return this.fatal('Attempted to send without setting an address');
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if(typeof buffer == 'string') buffer = new Buffer(buffer,'binary');
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this.udpSocket.send(buffer,0,buffer.length,this.options.port,this.options.address);
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},
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_udpResponse: function(buffer) {
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if(this.udpCallback) {
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var result = this.udpCallback(buffer);
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if(result === true) {
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// we're done with this udp session
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clearTimeout(this.udpTimeoutTimer);
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this.udpCallback = false;
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}
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} else {
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this.udpResponse(buffer);
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}
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},
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udpResponse: function() {}
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});
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