mirror of
https://github.com/gamedig/node-gamedig.git
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51 lines
1.3 KiB
JavaScript
51 lines
1.3 KiB
JavaScript
#!/usr/bin/env node
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const argv = require('minimist')(process.argv.slice(2)),
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Gamedig = require('..');
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const debug = argv.debug;
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delete argv.debug;
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const outputFormat = argv.output;
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delete argv.output;
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const options = {};
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for(const key of Object.keys(argv)) {
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const value = argv[key];
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if(
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key === '_'
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|| key.charAt(0) === '$'
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|| (typeof value !== 'string' && typeof value !== 'number')
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)
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continue;
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options[key] = value;
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}
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if(debug) Gamedig.debug = true;
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Gamedig.isCommandLine = true;
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Gamedig.query(options)
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.then((state) => {
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if(outputFormat === 'pretty') {
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console.log(JSON.stringify(state,null,' '));
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} else {
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console.log(JSON.stringify(state));
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}
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})
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.catch((error) => {
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if (debug) {
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if (error instanceof Error) {
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console.log(error.stack);
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} else {
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console.log(error);
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}
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} else {
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if (error instanceof Error) {
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error = error.message;
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}
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if (outputFormat === 'pretty') {
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console.log(JSON.stringify({error: error}, null, ' '));
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} else {
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console.log(JSON.stringify({error: error}));
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}
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}
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});
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