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46db10fcc7
* Fix: Palworld results - Name of the server is empty * #497 - refactor of feedback * #497 - refactor of feedback from Cosmin * Fix for current-players bug - #491 and #507 * Fix for current-players bug - #491 and #507 - added changelog
19 lines
543 B
JavaScript
19 lines
543 B
JavaScript
import Epic from './epic.js'
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export default class palworld extends Epic {
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constructor () {
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super()
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// OAuth2 credentials extracted from Palworld files.
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this.clientId = 'xyza78916PZ5DF0fAahu4tnrKKyFpqRE'
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this.clientSecret = 'j0NapLEPm3R3EOrlQiM8cRLKq3Rt02ZVVwT0SkZstSg'
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this.deploymentId = '0a18471f93d448e2a1f60e47e03d3413'
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this.authByExternalToken = true
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}
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async run (state) {
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await super.run(state)
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state.name = state.raw.attributes.NAME_s
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state.numplayers = state.raw.attributes.PLAYERS_l
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}
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}
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