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https://github.com/gamedig/node-gamedig.git
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a7c3b5474c
* add top level version on existing entries * start adding version on new protocols WIP * add version to more games * more games with version * add more games * more version * even more games with version * add 'delete state.raw.version' * fix delete version * Update CHANGELOG.md * add version in Results.js * more games * add new game * more games * add version on README * add new game * other game * new game * add unreal2 version * add ventrilo version * add eldewrito eldewrito * add beammp version * fix starmade version * add new version in samp protocol * docs: tweak the changelog line a bit --------- Co-authored-by: CosminPerRam <cosmin.p@live.com>
26 lines
758 B
JavaScript
26 lines
758 B
JavaScript
import Core from './core.js'
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export default class mumbleping extends Core {
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constructor () {
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super()
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this.byteorder = 'be'
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}
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async run (state) {
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const data = await this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => {
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if (buffer.length >= 24) return buffer
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})
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const reader = this.reader(data)
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reader.skip(1)
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state.raw.versionMajor = reader.uint(1)
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state.raw.versionMinor = reader.uint(1)
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state.raw.versionPatch = reader.uint(1)
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state.version = state.raw.versionMajor + '.' + state.raw.versionMinor + '.' + state.raw.versionPatch
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reader.skip(8)
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state.numplayers = reader.uint(4)
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state.maxplayers = reader.uint(4)
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state.raw.allowedbandwidth = reader.uint(4)
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}
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}
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