node-gamedig/lib/HexUtil.js
CosminPerRam ad9adff06c
Move to ES6 module (#357)
* Redo imports and exports for lib

* Redo imports and exports for bim

* Redo imports and exports for games

* Remove remaining module.exports

* Use export default in lib

* Use export default in protocols

* Fix import in genreadme.js

* Make package module and solve __dirname

* Fix minecraft protocol imports

* Fix imports on games and make binary runnable

* Renamed protocol class exports to lowercase

* Export promises class as default

* Update README.md to use imports instead of require

* Update CHANGELOG to mention the changes.

* Remove Valve unused imports

* Fix iconv import
2023-09-14 23:28:31 +03:00

22 lines
640 B
JavaScript

/** @param {Buffer} buffer */
export const debugDump = (buffer) => {
let hexLine = '';
let chrLine = '';
let out = '';
out += "Buffer length: " + buffer.length + " bytes\n";
for(let i = 0; i < buffer.length; i++) {
const sliced = buffer.slice(i,i+1);
hexLine += sliced.toString('hex')+' ';
let chr = sliced.toString();
if(chr < ' ' || chr > '~') chr = ' ';
chrLine += chr+' ';
if(hexLine.length > 60 || i === buffer.length - 1) {
out += hexLine + '\n';
out += chrLine + '\n';
hexLine = chrLine = '';
}
}
return out;
}