mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-03 13:01:04 +01:00
e23aa6cf9c
Added pretty much every game ever Tons of new protocols and game definitions Cleaned up and discovered some new tricks in gamespy3 and quake2
29 lines
786 B
JavaScript
29 lines
786 B
JavaScript
/*
|
|
module.exports = require('./protocols/valve').extend({
|
|
init: function() {
|
|
this._super();
|
|
this.options.port = 7777;
|
|
this.pretty = 'Just Cause 2 Multiplayer';
|
|
}
|
|
});
|
|
*/
|
|
|
|
// supposedly, gamespy3 is the "official" query protocol for jcmp,
|
|
// but it's broken (requires singlePacketSplits), and doesn't include player names
|
|
module.exports = require('./protocols/gamespy3').extend({
|
|
init: function() {
|
|
this._super();
|
|
this.options.port = 7777;
|
|
this.pretty = 'Just Cause 2 Multiplayer';
|
|
this.useOnlySingleSplit = true;
|
|
},
|
|
finalizeState: function(state) {
|
|
this._super(state);
|
|
if(!state.players.length && parseInt(state.raw.numplayers)) {
|
|
for(var i = 0; i < parseInt(state.raw.numplayers); i++) {
|
|
state.players.push({});
|
|
}
|
|
}
|
|
}
|
|
});
|