mirror of
https://github.com/gamedig/node-gamedig.git
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144 lines
3.9 KiB
Text
144 lines
3.9 KiB
Text
LICENSE: The Artistic License 2.0
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/*
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* qstat.h
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* by Steve Jankowski
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* steve@qstat.org
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* http://www.qstat.org
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*
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* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
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*/
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char tee_serverstatus[14] = { '\x20', '\0', '\0', '\0', '\0', '\0', '\xFF', '\xFF', '\xFF', '\xFF', 'g', 'i', 'e', 'f' };
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{
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/* Teeworlds */
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TEE_SERVER, /* id */
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"TEE", /* type_prefix */
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"tee", /* type_string */
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"-tee", /* type_option */
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"Teeworlds", /* game_name */
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0, /* master */
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35515, /* default_port */
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0, /* port_offset */
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0, /* flags */
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"gametype", /* game_rule */
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"TEE", /* template_var */
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tee_serverstatus, /* status_packet */
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sizeof(tee_serverstatus), /* status_len */
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NULL, /* player_packet */
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0, /* player_len */
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NULL, /* rule_packet */
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0, /* rule_len */
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NULL, /* master_packet */
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0, /* master_len */
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NULL, /* master_protocol */
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NULL, /* master_query */
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display_tee_player_info, /* display_player_func */
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display_server_rules, /* display_rule_func */
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raw_display_tee_player_info, /* display_raw_player_func */
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raw_display_server_rules, /* display_raw_rule_func */
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xml_display_tee_player_info, /* display_xml_player_func */
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xml_display_server_rules, /* display_xml_rule_func */
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send_tee_request_packet, /* status_query_func */
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NULL, /* rule_query_func */
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NULL, /* player_query_func */
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deal_with_tee_packet, /* packet_func */
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},
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/*
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* qstat 2.11
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* by Steve Jankowski
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*
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* Teeworlds protocol
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* Copyright 2008 ? Emiliano Leporati
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*
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* Licensed under the Artistic License, see LICENSE.txt for license terms
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*
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "debug.h"
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#include "qstat.h"
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#include "packet_manip.h"
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char tee_serverinfo[8] = { '\xFF', '\xFF', '\xFF', '\xFF', 'i', 'n', 'f', 'o' };
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query_status_t send_tee_request_packet( struct qserver *server )
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{
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return send_packet( server, server->type->status_packet, server->type->status_len );
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}
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query_status_t deal_with_tee_packet( struct qserver *server, char *rawpkt, int pktlen )
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{
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// skip unimplemented ack, crc, etc
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char *pkt = rawpkt + 6;
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char *tok = NULL, *version = NULL;
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int i;
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struct player* player;
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server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
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if (0 == memcmp( pkt, tee_serverinfo, 8))
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{
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pkt += 8;
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// version
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version = strdup(pkt); pkt += strlen(pkt) + 1;
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// server name
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server->server_name = strdup(pkt); pkt += strlen(pkt) + 1;
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// map name
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server->map_name = strdup(pkt); pkt += strlen(pkt) + 1;
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// game type
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switch(atoi(pkt)) {
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case 0:
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add_rule( server, server->type->game_rule, "dm", NO_FLAGS);
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break;
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case 1:
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add_rule( server, server->type->game_rule, "tdm", NO_FLAGS);
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break;
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case 2:
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add_rule( server, server->type->game_rule, "ctf", NO_FLAGS);
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break;
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default:
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add_rule( server, server->type->game_rule, "unknown", NO_FLAGS);
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break;
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}
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pkt += strlen(pkt) + 1;
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pkt += strlen(pkt) + 1;
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pkt += strlen(pkt) + 1;
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// num players
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server->num_players = atoi(pkt); pkt += strlen(pkt) + 1;
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// max players
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server->max_players = atoi(pkt); pkt += strlen(pkt) + 1;
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// players
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for(i = 0; i < server->num_players; i++)
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{
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player = add_player( server, i );
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player->name = strdup(pkt); pkt += strlen(pkt) + 1;
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player->score = atoi(pkt); pkt += strlen(pkt) + 1;
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}
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// version reprise
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server->protocol_version = 0;
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if (NULL == (tok = strtok(version, "."))) return -1;
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server->protocol_version |= (atoi(tok) & 0x000F) << 12;
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if (NULL == (tok = strtok(NULL, "."))) return -1;
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server->protocol_version |= (atoi(tok) & 0x000F) << 8;
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if (NULL == (tok = strtok(NULL, "."))) return -1;
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server->protocol_version |= (atoi(tok) & 0x00FF);
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free(version);
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return DONE_FORCE;
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}
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// unknown packet type
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return PKT_ERROR;
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}
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