node-gamedig/protocols/eldewrito.js
Pedro Ivo Hudson a7c3b5474c
feat: Add version as a top level field (#532)
* add top level version on existing entries

* start adding version on new protocols WIP

* add version to more games

* more games with version

* add more games

* more version

* even more games with version

* add 'delete state.raw.version'

* fix delete version

* Update CHANGELOG.md

* add version in Results.js

* more games

* add new game

* more games

* add version on README

* add new game

* other game

* new game

* add unreal2 version

* add ventrilo version

* add eldewrito eldewrito

* add beammp version

* fix starmade version

* add new version in samp protocol

* docs: tweak the changelog line a bit

---------

Co-authored-by: CosminPerRam <cosmin.p@live.com>
2024-02-24 20:46:40 +02:00

23 lines
610 B
JavaScript

import Core from './core.js'
export default class eldewrito extends Core {
async run (state) {
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port,
responseType: 'json'
})
for (const one of json.players) {
state.players.push({ name: one.name, team: one.team })
}
state.name = json.name
state.map = json.map
state.maxplayers = json.maxPlayers
state.connect = this.options.address + ':' + json.port
state.raw = json
if ('eldewritoVersion' in state.raw) state.version = state.raw.eldewritoVersion
}
}