node-gamedig/protocols/quake3.js

23 lines
636 B
JavaScript

import quake2 from './quake2.js';
export default class quake3 extends quake2 {
constructor() {
super();
this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse';
}
async run(state) {
await super.run(state);
state.name = this.stripColors(state.name);
for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]);
}
for(const player of state.players) {
player.name = this.stripColors(player.name);
}
}
stripColors(str) {
return str.replace(/\^(X.{6}|.)/g,'');
}
}