node-gamedig/protocols/eco.js
Pedro Ivo Hudson a7c3b5474c
feat: Add version as a top level field (#532)
* add top level version on existing entries

* start adding version on new protocols WIP

* add version to more games

* more games with version

* add more games

* more version

* even more games with version

* add 'delete state.raw.version'

* fix delete version

* Update CHANGELOG.md

* add version in Results.js

* more games

* add new game

* more games

* add version on README

* add new game

* other game

* new game

* add unreal2 version

* add ventrilo version

* add eldewrito eldewrito

* add beammp version

* fix starmade version

* add new version in samp protocol

* docs: tweak the changelog line a bit

---------

Co-authored-by: CosminPerRam <cosmin.p@live.com>
2024-02-24 20:46:40 +02:00

22 lines
712 B
JavaScript

import Core from './core.js'
export default class eco extends Core {
async run (state) {
if (!this.options.port) this.options.port = 3001
const request = await this.request({
url: `http://${this.options.host}:${this.options.port}/frontpage`,
responseType: 'json'
})
const serverInfo = request.Info
state.name = serverInfo.Description
state.numplayers = serverInfo.OnlinePlayers
state.maxplayers = serverInfo.TotalPlayers
state.password = serverInfo.HasPassword
state.gamePort = serverInfo.GamePort
state.players = serverInfo.OnlinePlayersNames?.map(name => ({ name, raw: {} })) || []
state.raw = serverInfo
state.version = state.raw.Version
}
}