mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-16 16:58:32 +01:00
a7c3b5474c
* add top level version on existing entries * start adding version on new protocols WIP * add version to more games * more games with version * add more games * more version * even more games with version * add 'delete state.raw.version' * fix delete version * Update CHANGELOG.md * add version in Results.js * more games * add new game * more games * add version on README * add new game * other game * new game * add unreal2 version * add ventrilo version * add eldewrito eldewrito * add beammp version * fix starmade version * add new version in samp protocol * docs: tweak the changelog line a bit --------- Co-authored-by: CosminPerRam <cosmin.p@live.com>
14 lines
295 B
JavaScript
14 lines
295 B
JavaScript
import quake2 from './quake2.js'
|
|
|
|
export default class quake1 extends quake2 {
|
|
constructor () {
|
|
super()
|
|
this.responseHeader = 'n'
|
|
this.isQuake1 = true
|
|
}
|
|
|
|
async run(state) {
|
|
await super.run(state)
|
|
if ('*version' in state.raw) state.version = state.raw['*version']
|
|
}
|
|
}
|