mirror of
https://github.com/gamedig/node-gamedig.git
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81 lines
2.2 KiB
JavaScript
81 lines
2.2 KiB
JavaScript
const Path = require('path'),
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fs = require('fs');
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class GameResolver {
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constructor() {
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this.games = this._readGames();
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}
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lookup(type) {
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if(!type) throw Error('No game specified');
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if(type.substr(0,9) === 'protocol-') {
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return {
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protocol: type.substr(9)
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};
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}
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const game = this.games.get(type);
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if(!game) throw Error('Invalid game: '+type);
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return game.options;
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}
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printReadme() {
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let out = '';
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for(const [key,game] of this.games.entries()) {
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if (!game.pretty) {
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continue;
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}
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out += "* "+game.pretty+" ("+key+")";
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if(game.extra.doc_notes)
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out += " [[Additional Notes](#"+game.extra.doc_notes+")]";
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out += "\n";
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}
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return out;
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}
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_readGames() {
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const gamesFile = Path.normalize(__dirname+'/../games.txt');
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const lines = fs.readFileSync(gamesFile,'utf8').split('\n');
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const games = new Map();
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for (let line of lines) {
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// strip comments
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const comment = line.indexOf('#');
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if(comment !== -1) line = line.substr(0,comment);
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line = line.trim();
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if(!line) continue;
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const split = line.split('|');
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const gameId = split[0].trim();
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const options = this._parseList(split[3]);
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options.protocol = split[2].trim();
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games.set(gameId, {
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pretty: split[1].trim(),
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options: options,
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extra: this._parseList(split[4])
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});
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}
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return games;
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}
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_parseList(str) {
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if(!str) return {};
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const out = {};
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for (const one of str.split(',')) {
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const equals = one.indexOf('=');
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const key = equals === -1 ? one : one.substr(0,equals);
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let value = equals === -1 ? '' : one.substr(equals+1);
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if(value === 'true' || value === '') value = true;
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else if(value === 'false') value = false;
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else if(!isNaN(parseInt(value))) value = parseInt(value);
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out[key] = value;
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}
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return out;
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}
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}
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module.exports = GameResolver;
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