mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-18 09:40:38 +01:00
a7c3b5474c
* add top level version on existing entries * start adding version on new protocols WIP * add version to more games * more games with version * add more games * more version * even more games with version * add 'delete state.raw.version' * fix delete version * Update CHANGELOG.md * add version in Results.js * more games * add new game * more games * add version on README * add new game * other game * new game * add unreal2 version * add ventrilo version * add eldewrito eldewrito * add beammp version * fix starmade version * add new version in samp protocol * docs: tweak the changelog line a bit --------- Co-authored-by: CosminPerRam <cosmin.p@live.com>
18 lines
455 B
JavaScript
18 lines
455 B
JavaScript
import gamespy3 from './gamespy3.js'
|
|
|
|
// supposedly, gamespy3 is the "official" query protocol for jcmp,
|
|
// but it's broken (requires useOnlySingleSplit), and may not include some player names
|
|
export default class jc2mp extends gamespy3 {
|
|
constructor () {
|
|
super()
|
|
this.useOnlySingleSplit = true
|
|
this.isJc2mp = true
|
|
this.encoding = 'utf8'
|
|
}
|
|
|
|
async run (state) {
|
|
await super.run(state)
|
|
|
|
state.version = state.raw.version
|
|
}
|
|
}
|