mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-10 21:26:56 +01:00
cee42e7a88
* Convert to LF? * Modify gitattributes * Force LF * Git --renormalize * Update .gitattributes to enforce eol=lf * Redo CRLF -> LF on remaining files
42 lines
1.1 KiB
JavaScript
42 lines
1.1 KiB
JavaScript
import Core from './core.js'
|
|
|
|
export default class mafia2mp extends Core {
|
|
constructor () {
|
|
super()
|
|
this.encoding = 'latin1'
|
|
this.header = 'M2MP'
|
|
this.isMafia2Online = false
|
|
}
|
|
|
|
async run (state) {
|
|
const body = await this.udpSend(this.header, (buffer) => {
|
|
const reader = this.reader(buffer)
|
|
const header = reader.string(this.header.length)
|
|
if (header !== this.header) return
|
|
return reader.rest()
|
|
})
|
|
|
|
const reader = this.reader(body)
|
|
state.name = this.readString(reader)
|
|
state.numplayers = parseInt(this.readString(reader))
|
|
state.maxplayers = parseInt(this.readString(reader))
|
|
state.raw.gamemode = this.readString(reader)
|
|
state.password = !!reader.uint(1)
|
|
state.gamePort = this.options.port - 1
|
|
|
|
while (!reader.done()) {
|
|
const player = {}
|
|
player.name = this.readString(reader)
|
|
if (!player.name) break
|
|
if (this.isMafia2Online) {
|
|
player.ping = parseInt(this.readString(reader))
|
|
}
|
|
state.players.push(player)
|
|
}
|
|
}
|
|
|
|
readString (reader) {
|
|
return reader.pascalString(1, -1)
|
|
}
|
|
}
|