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a7c3b5474c
* add top level version on existing entries * start adding version on new protocols WIP * add version to more games * more games with version * add more games * more version * even more games with version * add 'delete state.raw.version' * fix delete version * Update CHANGELOG.md * add version in Results.js * more games * add new game * more games * add version on README * add new game * other game * new game * add unreal2 version * add ventrilo version * add eldewrito eldewrito * add beammp version * fix starmade version * add new version in samp protocol * docs: tweak the changelog line a bit --------- Co-authored-by: CosminPerRam <cosmin.p@live.com>
22 lines
712 B
JavaScript
22 lines
712 B
JavaScript
import Core from './core.js'
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export default class eco extends Core {
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async run (state) {
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if (!this.options.port) this.options.port = 3001
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const request = await this.request({
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url: `http://${this.options.host}:${this.options.port}/frontpage`,
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responseType: 'json'
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})
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const serverInfo = request.Info
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state.name = serverInfo.Description
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state.numplayers = serverInfo.OnlinePlayers
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state.maxplayers = serverInfo.TotalPlayers
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state.password = serverInfo.HasPassword
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state.gamePort = serverInfo.GamePort
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state.players = serverInfo.OnlinePlayersNames?.map(name => ({ name, raw: {} })) || []
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state.raw = serverInfo
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state.version = state.raw.Version
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}
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}
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