node-gamedig/reference/cs2d/gameq.txt

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<?php
/**
* This file is part of GameQ.
*
* GameQ is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* GameQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Id: cs2d.php,v 1.1 2008/04/14 18:04:50 tombuskens Exp $
*/
[cs2d]
status = "\xfa\x00"
require_once GAMEQ_BASE . 'Protocol.php';
/**
* Counterstrike 2d Protocol
*
* @author Tom Buskens <t.buskens@deviation.nl>
* @version $Revision: 1.1 $
*/
class GameQ_Protocol_cs2d extends GameQ_Protocol
{
public function status()
{
$this->p->skip(2);
$this->r->add('hostname', $this->readString());
$this->r->add('password', $this->p->readInt8());
$this->r->add('mapname', $this->readString());
$this->r->add('num_players', $this->p->readInt8());
$this->r->add('max_players', $this->p->readInt8());
$this->r->add('fog_of_war', $this->p->readInt8());
$this->r->add('war_mode', $this->p->readInt8());
$this->r->add('version', $this->readString());
}
private function readString()
{
$str = $this->p->readString("\x0D");
$this->p->skip(1);
return $str;
}
}
?>