node-gamedig/reference/teeworlds/qstat.txt

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LICENSE: The Artistic License 2.0
/*
* qstat.h
* by Steve Jankowski
* steve@qstat.org
* http://www.qstat.org
*
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
*/
char tee_serverstatus[14] = { '\x20', '\0', '\0', '\0', '\0', '\0', '\xFF', '\xFF', '\xFF', '\xFF', 'g', 'i', 'e', 'f' };
{
/* Teeworlds */
TEE_SERVER, /* id */
"TEE", /* type_prefix */
"tee", /* type_string */
"-tee", /* type_option */
"Teeworlds", /* game_name */
0, /* master */
35515, /* default_port */
0, /* port_offset */
0, /* flags */
"gametype", /* game_rule */
"TEE", /* template_var */
tee_serverstatus, /* status_packet */
sizeof(tee_serverstatus), /* status_len */
NULL, /* player_packet */
0, /* player_len */
NULL, /* rule_packet */
0, /* rule_len */
NULL, /* master_packet */
0, /* master_len */
NULL, /* master_protocol */
NULL, /* master_query */
display_tee_player_info, /* display_player_func */
display_server_rules, /* display_rule_func */
raw_display_tee_player_info, /* display_raw_player_func */
raw_display_server_rules, /* display_raw_rule_func */
xml_display_tee_player_info, /* display_xml_player_func */
xml_display_server_rules, /* display_xml_rule_func */
send_tee_request_packet, /* status_query_func */
NULL, /* rule_query_func */
NULL, /* player_query_func */
deal_with_tee_packet, /* packet_func */
},
/*
* qstat 2.11
* by Steve Jankowski
*
* Teeworlds protocol
* Copyright 2008 ? Emiliano Leporati
*
* Licensed under the Artistic License, see LICENSE.txt for license terms
*
*/
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "debug.h"
#include "qstat.h"
#include "packet_manip.h"
char tee_serverinfo[8] = { '\xFF', '\xFF', '\xFF', '\xFF', 'i', 'n', 'f', 'o' };
query_status_t send_tee_request_packet( struct qserver *server )
{
return send_packet( server, server->type->status_packet, server->type->status_len );
}
query_status_t deal_with_tee_packet( struct qserver *server, char *rawpkt, int pktlen )
{
// skip unimplemented ack, crc, etc
char *pkt = rawpkt + 6;
char *tok = NULL, *version = NULL;
int i;
struct player* player;
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
if (0 == memcmp( pkt, tee_serverinfo, 8))
{
pkt += 8;
// version
version = strdup(pkt); pkt += strlen(pkt) + 1;
// server name
server->server_name = strdup(pkt); pkt += strlen(pkt) + 1;
// map name
server->map_name = strdup(pkt); pkt += strlen(pkt) + 1;
// game type
switch(atoi(pkt)) {
case 0:
add_rule( server, server->type->game_rule, "dm", NO_FLAGS);
break;
case 1:
add_rule( server, server->type->game_rule, "tdm", NO_FLAGS);
break;
case 2:
add_rule( server, server->type->game_rule, "ctf", NO_FLAGS);
break;
default:
add_rule( server, server->type->game_rule, "unknown", NO_FLAGS);
break;
}
pkt += strlen(pkt) + 1;
pkt += strlen(pkt) + 1;
pkt += strlen(pkt) + 1;
// num players
server->num_players = atoi(pkt); pkt += strlen(pkt) + 1;
// max players
server->max_players = atoi(pkt); pkt += strlen(pkt) + 1;
// players
for(i = 0; i < server->num_players; i++)
{
player = add_player( server, i );
player->name = strdup(pkt); pkt += strlen(pkt) + 1;
player->score = atoi(pkt); pkt += strlen(pkt) + 1;
}
// version reprise
server->protocol_version = 0;
if (NULL == (tok = strtok(version, "."))) return -1;
server->protocol_version |= (atoi(tok) & 0x000F) << 12;
if (NULL == (tok = strtok(NULL, "."))) return -1;
server->protocol_version |= (atoi(tok) & 0x000F) << 8;
if (NULL == (tok = strtok(NULL, "."))) return -1;
server->protocol_version |= (atoi(tok) & 0x00FF);
free(version);
return DONE_FORCE;
}
// unknown packet type
return PKT_ERROR;
}