node-gamedig/protocols/terraria.js
CosminPerRam 93a9095d99
Add eslint (#364)
* Add initial prettier and eslint configs

* Modify prettierrc

* Run eslint on everything

* Actually remove prettier

* Fix some eslints

* Remove label in gs2

* Update CHANGELOG

* Update eslintrc to specify es2021
2023-09-19 19:52:35 +03:00

24 lines
661 B
JavaScript

import Core from './core.js'
export default class terraria extends Core {
async run (state) {
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port + '/v2/server/status',
searchParams: {
players: 'true',
token: this.options.token
},
responseType: 'json'
})
if (json.status !== '200') throw new Error('Invalid status')
for (const one of json.players) {
state.players.push({ name: one.nickname, team: one.team })
}
state.name = json.name
state.gamePort = json.port
state.raw.numplayers = json.playercount
}
}