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https://github.com/gamedig/node-gamedig.git
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bc6b5c9225
Move everything around Add another 50 or so games *** 'port' option should now be CONNECT port, not query port *** add reference for many missing games
77 lines
2 KiB
JavaScript
77 lines
2 KiB
JavaScript
var async = require('async');
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module.exports = require('./core').extend({
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run: function(state) {
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var self = this;
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async.series([
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function(c) {
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self.sendCommand('sel '+self.options.port, function(data) {
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if(data != '[TS]') self.fatal('Invalid header');
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c();
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});
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},
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function(c) {
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self.sendCommand('si', function(data) {
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var split = data.split('\r\n');
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split.forEach(function(line) {
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var equals = line.indexOf('=');
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var key = equals == -1 ? line : line.substr(0,equals);
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var value = equals == -1 ? '' : line.substr(equals+1);
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state.raw[key] = value;
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});
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c();
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});
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},
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function(c) {
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self.sendCommand('pl', function(data) {
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var split = data.split('\r\n');
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var fields = split.shift().split('\t');
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split.forEach(function(line) {
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var split2 = line.split('\t');
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var player = {};
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split2.forEach(function(value,i) {
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var key = fields[i];
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if(!key) return;
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if(key == 'nick') key = 'name';
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if(m = value.match(/^"(.*)"$/)) value = m[1];
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player[key] = value;
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});
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state.players.push(player);
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});
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c();
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});
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},
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function(c) {
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self.sendCommand('cl', function(data) {
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var split = data.split('\r\n');
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var fields = split.shift().split('\t');
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state.raw.channels = [];
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split.forEach(function(line) {
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var split2 = line.split('\t');
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var channel = {};
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split2.forEach(function(value,i) {
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var key = fields[i];
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if(!key) return;
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if(m = value.match(/^"(.*)"$/)) value = m[1];
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channel[key] = value;
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});
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state.raw.channels.push(channel);
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});
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c();
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});
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},
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function(c) {
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self.finish(state);
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}
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]);
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},
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sendCommand: function(cmd,c) {
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this.tcpSend(cmd+'\x0A', function(buffer) {
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if(buffer.length < 6) return;
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if(buffer.slice(-6).toString() != '\r\nOK\r\n') return;
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c(buffer.slice(0,-6).toString());
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return true;
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});
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}
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});
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