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https://github.com/gamedig/node-gamedig.git
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326 lines
7.3 KiB
Text
326 lines
7.3 KiB
Text
LICENSE: The Artistic License 2.0
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/*
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* qstat.h
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* by Steve Jankowski
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* steve@qstat.org
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* http://www.qstat.org
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*
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* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
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*/
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{
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/* CRYSIS PROTOCOL */
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CRYSIS_PROTOCOL_SERVER, /* id */
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"CRYSIS", /* type_prefix */
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"crysis", /* type_string */
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"-crysis", /* type_option */
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"Crysis", /* game_name */
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0, /* master */
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0, /* default_port */
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0, /* port_offset */
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TF_TCP_CONNECT|TF_QUERY_ARG_REQUIRED|TF_QUERY_ARG, /* flags */
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"gamerules", /* game_rule */
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"CRYSISPROTOCOL", /* template_var */
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NULL, /* status_packet */
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0, /* status_len */
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NULL, /* player_packet */
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0, /* player_len */
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NULL, /* rule_packet */
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0, /* rule_len */
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NULL, /* master_packet */
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0, /* master_len */
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NULL, /* master_protocol */
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NULL, /* master_query */
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NULL, /* display_player_func */
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display_server_rules, /* display_rule_func */
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NULL, /* display_raw_player_func */
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raw_display_server_rules, /* display_raw_rule_func */
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xml_display_player_info, /* display_xml_player_func */
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xml_display_server_rules, /* display_xml_rule_func */
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send_crysis_request_packet, /* status_query_func */
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NULL, /* rule_query_func */
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NULL, /* player_query_func */
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deal_with_crysis_packet, /* packet_func */
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},
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/*
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* qstat 2.8
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* by Steve Jankowski
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*
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* Crysis query protocol
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* Copyright 2012 Steven Hartland
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*
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* Licensed under the Artistic License, see LICENSE.txt for license terms
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*
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*/
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#include <sys/types.h>
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#ifndef _WIN32
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#else
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#include <winsock.h>
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <ctype.h>
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#include "debug.h"
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#include "utils.h"
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#include "qstat.h"
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#include "md5.h"
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#include "packet_manip.h"
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char *decode_crysis_val( char *val )
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{
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// Very basic html conversion
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val = str_replace( val, """, "\"" );
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return str_replace( val, "&", "&" );
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}
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query_status_t send_crysis_request_packet( struct qserver *server )
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{
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char cmd[256], buf[1024], *password, *md5;
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debug( 2, "challenge: %ld", server->challenge );
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switch ( server->challenge )
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{
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case 0:
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// Not seen a challenge yet, request it
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server->challenge++;
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sprintf( cmd, "challenge" );
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break;
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case 1:
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server->challenge++;
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password = get_param_value( server, "password", "" );
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sprintf( cmd, "%s:%s", server->challenge_string, password );
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md5 = md5_hex( cmd, strlen( cmd ) );
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sprintf( cmd, "authenticate %s", md5 );
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free( md5 );
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break;
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case 2:
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// NOTE: we currently don't support player info
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server->challenge++;
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server->flags |= TF_STATUS_QUERY;
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server->n_servers = 3;
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sprintf( cmd, "status" );
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break;
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case 3:
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return DONE_FORCE;
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}
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server->saved_data.pkt_max = -1;
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sprintf(buf, "POST /RPC2 HTTP/1.1\015\012Keep-Alive: 300\015\012User-Agent: qstat %s\015\012Content-Length: %d\015\012Content-Type: text/xml\015\012\015\012<?xml version=\"1.0\" encoding=\"UTF-8\"?><methodCall><methodName>%s</methodName><params /></methodCall>", VERSION, (int)(98 + strlen(cmd)), cmd);
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return send_packet( server, buf, strlen( buf ) );
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}
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query_status_t valid_crysis_response( struct qserver *server, char *rawpkt, int pktlen )
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{
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char *s;
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int len;
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int cnt = packet_count( server );
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if ( 0 == cnt && 0 != strncmp( "HTTP/1.1 200 OK", rawpkt, 15 ) )
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{
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// not valid response
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return REQ_ERROR;
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}
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s = strnstr(rawpkt, "Content-Length: ", pktlen );
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if ( NULL == s )
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{
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// not valid response
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return INPROGRESS;
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}
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s += 16;
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if ( 1 != sscanf( s, "%d", &len ) )
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{
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return INPROGRESS;
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}
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s = strnstr(rawpkt, "\015\012\015\012", pktlen );
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if ( NULL == s )
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{
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return INPROGRESS;
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}
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s += 4;
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if ( pktlen != ( s - rawpkt + len ) )
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{
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return INPROGRESS;
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}
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return DONE_FORCE;
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}
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char* crysis_response( struct qserver *server, char *rawpkt, int pktlen )
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{
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char *s, *e;
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int len = pktlen;
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s = strnstr(rawpkt, "<methodResponse><params><param><value><string>", len );
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if ( NULL == s )
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{
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// not valid response
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return NULL;
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}
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s += 46;
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len += rawpkt - s;
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e = strnstr(s, "</string></value>", len );
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if ( NULL == e )
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{
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// not valid response
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return NULL;
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}
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*e = '\0';
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return strdup( s );
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}
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query_status_t deal_with_crysis_packet( struct qserver *server, char *rawpkt, int pktlen )
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{
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char *s, *val, *line;
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query_status_t state = INPROGRESS;
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debug( 2, "processing..." );
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if ( ! server->combined )
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{
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state = valid_crysis_response( server, rawpkt, pktlen );
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server->retry1 = n_retries;
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if ( 0 == server->n_requests )
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{
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server->ping_total = time_delta( &packet_recv_time, &server->packet_time1 );
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server->n_requests++;
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}
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switch ( state )
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{
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case INPROGRESS:
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{
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// response fragment recieved
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int pkt_id;
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int pkt_max;
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// We're expecting more to come
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debug( 5, "fragment recieved..." );
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pkt_id = packet_count( server );
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pkt_max = pkt_id++;
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if ( ! add_packet( server, 0, pkt_id, pkt_max, pktlen, rawpkt, 1 ) )
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{
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// fatal error e.g. out of memory
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return MEM_ERROR;
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}
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// combine_packets will call us recursively
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return combine_packets( server );
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}
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case DONE_FORCE:
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break; // single packet response fall through
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default:
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return state;
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}
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}
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if ( DONE_FORCE != state )
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{
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state = valid_crysis_response( server, rawpkt, pktlen );
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switch ( state )
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{
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case DONE_FORCE:
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break; // actually process
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default:
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return state;
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}
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}
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debug( 3, "packet: challenge = %ld", server->challenge );
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switch ( server->challenge )
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{
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case 1:
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s = crysis_response( server, rawpkt, pktlen );
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if ( NULL != s )
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{
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server->challenge_string = s;
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return send_crysis_request_packet( server );
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}
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return REQ_ERROR;
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case 2:
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s = crysis_response( server, rawpkt, pktlen );
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if ( NULL == s )
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{
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return REQ_ERROR;
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}
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if ( 0 != strncmp( s, "authorized", 10 ) )
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{
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free( s );
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return REQ_ERROR;
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}
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free( s );
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return send_crysis_request_packet( server );
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case 3:
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s = crysis_response( server, rawpkt, pktlen );
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if ( NULL == s )
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{
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return REQ_ERROR;
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}
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}
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// Correct ping
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// Not quite right but gives a good estimate
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server->ping_total = ( server->ping_total * server->n_requests ) / 2;
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debug( 3, "processing response..." );
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s = decode_crysis_val( s );
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line = strtok( s, "\012" );
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// NOTE: id=XXX and msg=XXX will be processed by the mod following the one they where the response of
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while ( NULL != line )
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{
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debug( 4, "LINE: %s\n", line );
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val = strstr( line, ":" );
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if ( NULL != val )
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{
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*val = '\0';
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val+=2;
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debug( 4, "var: %s, val: %s", line, val );
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if ( 0 == strcmp( "name", line ) )
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{
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server->server_name = strdup( val );
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}
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else if ( 0 == strcmp( "level", line ) )
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{
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server->map_name = strdup( val );
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}
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else if ( 0 == strcmp( "players", line ) )
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{
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if ( 2 == sscanf( val, "%d/%d", &server->num_players, &server->max_players) )
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{
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}
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}
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else if (
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0 == strcmp( "version", line ) ||
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0 == strcmp( "gamerules", line ) ||
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0 == strcmp( "time remaining", line )
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)
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{
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add_rule( server, line, val, NO_FLAGS );
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}
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}
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line = strtok( NULL, "\012" );
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}
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gettimeofday( &server->packet_time1, NULL );
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return DONE_FORCE;
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}
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