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Ignore errors when killing command on pre-spawn
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1 changed files with 1 additions and 1 deletions
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@ -257,7 +257,7 @@ impl ExecHandler {
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}
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let mut child = self.child_process.lock()?;
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child.kill()?;
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child.kill().ok();
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let mut command = self.args.shell.to_command(&self.args.cmd);
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debug!("Assembled command: {:?}", command);
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