use std::collections::HashMap; use std::path::{Path, PathBuf}; use std::sync::{Arc, RwLock}; use std::sync::mpsc::{channel, Receiver}; use std::time::Duration; use cli; use env_logger; use gitignore; use log; use notification_filter::NotificationFilter; use process::{self, Process}; use signal::{self, Signal}; use watcher::{Event, Watcher}; fn init_logger(debug: bool) { let mut log_builder = env_logger::LogBuilder::new(); let level = if debug { log::LogLevelFilter::Debug } else { log::LogLevelFilter::Warn }; log_builder .format(|r| format!("*** {}", r.args())) .filter(None, level); log_builder.init().expect("unable to initialize logger"); } pub fn run(args: cli::Args) { let child_process: Arc>> = Arc::new(RwLock::new(None)); let weak_child = Arc::downgrade(&child_process); // Convert signal string to the corresponding integer let signal = signal::new(args.signal); signal::install_handler(move |sig: Signal| { if let Some(lock) = weak_child.upgrade() { let strong = lock.read().unwrap(); if let Some(ref child) = *strong { match sig { Signal::SIGCHLD => child.reap(), // SIGCHLD is special, initiate reap() _ => child.signal(sig), } } } }); init_logger(args.debug); let paths: Vec = args.paths .iter() .map(|p| { Path::new(&p) .canonicalize() .expect(&format!("unable to canonicalize \"{}\"", &p)) .to_owned() }) .collect(); let gitignore = if !args.no_vcs_ignore { gitignore::load(&paths) } else { gitignore::load(&[]) }; let filter = NotificationFilter::new(args.filters, args.ignores, gitignore) .expect("unable to create notification filter"); let (tx, rx) = channel(); let watcher = Watcher::new(tx, &paths, args.poll, args.poll_interval).expect("unable to create watcher"); if watcher.is_polling() { warn!("Polling for changes every {} ms", args.poll_interval); } // Start child process initially, if necessary if args.run_initially && !args.once { if args.clear_screen { cli::clear_screen(); } let mut guard = child_process.write().unwrap(); *guard = Some(process::spawn(&args.cmd, vec![], args.no_shell)); } loop { debug!("Waiting for filesystem activity"); let paths = wait_fs(&rx, &filter); if let Some(path) = paths.get(0) { debug!("Path updated: {:?}", path); } // We have three scenarios here: // // 1. Make sure the previous run was ended, then run the command again // 2. Just send a specified signal to the child, do nothing more // 3. Send SIGTERM to the child, wait for it to exit, then run the command again // 4. Send a specified signal to the child, wait for it to exit, then run the command again // let scenario = (args.restart, signal.is_some()); match scenario { // Custom restart behaviour (--restart was given, and --signal specified): // Send specified signal to the child, wait for it to exit, then run the command again (true, true) => { signal_process(&child_process, signal, true); // Launch child process if args.clear_screen { cli::clear_screen(); } debug!("Launching child process"); { let mut guard = child_process.write().unwrap(); *guard = Some(process::spawn(&args.cmd, paths, args.no_shell)); } } // Default restart behaviour (--restart was given, but --signal wasn't specified): // Send SIGTERM to the child, wait for it to exit, then run the command again (true, false) => { let sigterm = signal::new(Some("SIGTERM".to_owned())); signal_process(&child_process, sigterm, true); // Launch child process if args.clear_screen { cli::clear_screen(); } debug!("Launching child process"); { let mut guard = child_process.write().unwrap(); *guard = Some(process::spawn(&args.cmd, paths, args.no_shell)); } } // SIGHUP scenario: --signal was given, but --restart was not // Just send a signal (e.g. SIGHUP) to the child, do nothing more (false, true) => signal_process(&child_process, signal, false), // Default behaviour (neither --signal nor --restart specified): // Make sure the previous run was ended, then run the command again (false, false) => { signal_process(&child_process, None, true); // Launch child process if args.clear_screen { cli::clear_screen(); } debug!("Launching child process"); { let mut guard = child_process.write().unwrap(); *guard = Some(process::spawn(&args.cmd, paths, args.no_shell)); } } } // Handle once option for integration testing if args.once { signal_process(&child_process, signal, false); break; } } } fn wait_fs(rx: &Receiver, filter: &NotificationFilter) -> Vec { let mut paths = vec![]; let mut cache = HashMap::new(); loop { let e = rx.recv().expect("error when reading event"); if let Some(ref path) = e.path { // Ignore cache for the initial file. Otherwise, in // debug mode it's hard to track what's going on let excluded = filter.is_excluded(path); if !cache.contains_key(path) { cache.insert(path.to_owned(), excluded); } if !excluded { paths.push(path.to_owned()); break; } } } // Wait for filesystem activity to cool off let timeout = Duration::from_millis(500); while let Ok(e) = rx.recv_timeout(timeout) { if let Some(ref path) = e.path { if cache.contains_key(path) { continue; } let excluded = filter.is_excluded(path); let p = path.to_owned(); cache.insert(p.clone(), excluded); if !excluded { paths.push(p); } } } paths } // signal_process sends signal to process. It waits for the process to exit if wait is true fn signal_process(process: &RwLock>, signal: Option, wait: bool) { let guard = process.read().unwrap(); if let Some(ref child) = *guard { if let Some(s) = signal { child.signal(s); } if wait { debug!("Waiting for process to exit..."); child.wait(); } } }