//! Processor responsible for receiving events, filtering them, and scheduling actions in response. use std::{ fmt, sync::Arc, time::{Duration, Instant}, }; use atomic_take::AtomicTake; use command_group::Signal; use once_cell::sync::OnceCell; use tokio::{ sync::{mpsc, watch}, time::timeout, }; use tracing::{debug, trace}; use crate::{ command::Shell, error::{CriticalError, RuntimeError}, event::Event, handler::{rte, Handler}, }; #[derive(Clone)] #[non_exhaustive] pub struct WorkingData { pub throttle: Duration, pub action_handler: Arc + Send>>>, pub shell: Shell, /// TODO: notes for command construction ref Shell and old src pub command: Vec, } impl fmt::Debug for WorkingData { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("WorkingData") .field("throttle", &self.throttle) .finish_non_exhaustive() } } impl Default for WorkingData { fn default() -> Self { Self { // set to 50ms here, but will remain 100ms on cli until 2022 throttle: Duration::from_millis(50), action_handler: Arc::new(AtomicTake::new(Box::new(()) as _)), shell: Shell::default(), command: Vec::new(), } } } #[derive(Debug, Default)] pub struct Action { pub events: Vec, outcome: Arc>, } impl Action { fn new(events: Vec) -> Self { Self { events, ..Self::default() } } /// Set the action's outcome. /// /// This takes `self` and `Action` is not `Clone`, so it's only possible to call it once. /// Regardless, if you _do_ manage to call it twice, it will do nothing beyond the first call. pub fn outcome(self, outcome: Outcome) { self.outcome.set(outcome).ok(); } } #[derive(Clone, Debug, PartialEq, Eq)] #[non_exhaustive] pub enum Outcome { /// Stop processing this action silently. DoNothing, /// If the command isn't running, start it. Start, /// Wait for command completion, then start a new one. Queue, /// Stop the command, then start a new one. Restart, /// Send this signal to the command. Signal(Signal), /// When command is running, do the first, otherwise the second. IfRunning(Box, Box), /// Clear the screen before doing the inner outcome. ClearAnd(Box), } impl Default for Outcome { fn default() -> Self { Self::DoNothing } } impl Outcome { pub fn if_running(then: Outcome, otherwise: Outcome) -> Self { Self::IfRunning(Box::new(then), Box::new(otherwise)) } pub fn clear_and(then: Outcome) -> Self { Self::ClearAnd(Box::new(then)) } } pub async fn worker( working: watch::Receiver, errors: mpsc::Sender, mut events: mpsc::Receiver, ) -> Result<(), CriticalError> { let mut last = Instant::now(); let mut set = Vec::new(); let mut handler = { working.borrow().action_handler.take() }.ok_or(CriticalError::MissingHandler)?; loop { let maxtime = working.borrow().throttle.saturating_sub(last.elapsed()); if maxtime.is_zero() { trace!("out of throttle on recycle"); } else { trace!(?maxtime, "waiting for event"); match timeout(maxtime, events.recv()).await { Err(_timeout) => { trace!("timed out"); } Ok(None) => break, Ok(Some(event)) => { trace!(?event, "got event"); set.push(event); let elapsed = last.elapsed(); if elapsed < working.borrow().throttle { trace!(?elapsed, "still within throttle window, cycling"); continue; } } } } trace!("out of throttle, starting action process"); last = Instant::now(); let action = Action::new(set.drain(..).collect()); debug!(?action, "action constructed"); if let Some(h) = working.borrow().action_handler.take() { trace!("action handler updated"); handler = h; } let outcome = action.outcome.clone(); let err = handler.handle(action).map_err(|e| rte("action worker", e)); if let Err(err) = err { errors.send(err).await?; } let outcome = outcome.get().cloned().unwrap_or_default(); debug!(?outcome, "handler finished"); } debug!("action worker finished"); Ok(()) }