cheat/internal/cheatpath/validate_test.go

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package cheatpath
import (
"testing"
)
// TestValidateValid asserts that valid cheatpaths validate successfully
func TestValidateValid(t *testing.T) {
// initialize a valid cheatpath
cheatpath := Cheatpath{
Name: "foo",
Path: "/foo",
ReadOnly: false,
Tags: []string{},
}
// assert that no errors are returned
if err := cheatpath.Validate(); err != nil {
t.Errorf("failed to validate valid cheatpath: %v", err)
}
}
// TestValidateMissingName asserts that paths that are missing a name fail to
// validate
func TestValidateMissingName(t *testing.T) {
// initialize a valid cheatpath
cheatpath := Cheatpath{
Path: "/foo",
ReadOnly: false,
Tags: []string{},
}
// assert that no errors are returned
if err := cheatpath.Validate(); err == nil {
t.Errorf("failed to invalidate cheatpath without name")
}
}
// TestValidateMissingPath asserts that paths that are missing a path fail to
// validate
func TestValidateMissingPath(t *testing.T) {
// initialize a valid cheatpath
cheatpath := Cheatpath{
Name: "foo",
ReadOnly: false,
Tags: []string{},
}
// assert that no errors are returned
if err := cheatpath.Validate(); err == nil {
t.Errorf("failed to invalidate cheatpath without path")
}
}