chore: removes colorization from search

Deprecates `mgutz/ansi` and removes colorization from search as a first
step toward improving the functionality.
This commit is contained in:
Chris Lane 2020-02-15 10:01:44 -05:00
parent 3e4c1818a9
commit e0c35a74d4
18 changed files with 2 additions and 1632 deletions

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@ -72,7 +72,7 @@ func cmdSearch(opts map[string]interface{}, conf config.Config) {
}
// search the sheet
matches := sheet.Search(reg, conf.Color(opts))
matches := sheet.Search(reg)
// display the results
if len(matches) > 0 {

1
go.mod
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@ -7,7 +7,6 @@ require (
github.com/davecgh/go-spew v1.1.1
github.com/docopt/docopt-go v0.0.0-20180111231733-ee0de3bc6815
github.com/mattn/go-isatty v0.0.12
github.com/mgutz/ansi v0.0.0-20170206155736-9520e82c474b
github.com/mitchellh/go-homedir v1.1.0
gopkg.in/yaml.v1 v1.0.0-20140924161607-9f9df34309c0
gopkg.in/yaml.v2 v2.2.8

2
go.sum
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@ -22,8 +22,6 @@ github.com/mattn/go-isatty v0.0.4 h1:bnP0vzxcAdeI1zdubAl5PjU6zsERjGZb7raWodagDYs
github.com/mattn/go-isatty v0.0.4/go.mod h1:M+lRXTBqGeGNdLjl/ufCoiOlB5xdOkqRJdNxMWT7Zi4=
github.com/mattn/go-isatty v0.0.12 h1:wuysRhFDzyxgEmMf5xjvJ2M9dZoWAXNNr5LSBS7uHXY=
github.com/mattn/go-isatty v0.0.12/go.mod h1:cbi8OIDigv2wuxKPP5vlRcQ1OAZbq2CE4Kysco4FUpU=
github.com/mgutz/ansi v0.0.0-20170206155736-9520e82c474b h1:j7+1HpAFS1zy5+Q4qx1fWh90gTKwiN4QCGoY9TWyyO4=
github.com/mgutz/ansi v0.0.0-20170206155736-9520e82c474b/go.mod h1:01TrycV0kFyexm33Z7vhZRXopbI8J3TDReVlkTgMUxE=
github.com/mitchellh/go-homedir v1.1.0 h1:lukF9ziXFxDFPkA1vsr5zpc1XuPDn/wFntq5mG+4E0Y=
github.com/mitchellh/go-homedir v1.1.0/go.mod h1:SfyaCUpYCn1Vlf4IUYiD9fPX4A5wJrkLzIz1N1q0pr0=
github.com/mitchellh/mapstructure v1.1.2/go.mod h1:FVVH3fgwuzCH5S8UJGiWEs2h04kUh9fWfEaFds41c1Y=

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@ -3,13 +3,11 @@ package sheet
import (
"regexp"
"strings"
"github.com/mgutz/ansi"
)
// Search searches for regexp matches in a cheatsheet's text, and optionally
// colorizes matching strings.
func (s *Sheet) Search(reg *regexp.Regexp, colorize bool) []Match {
func (s *Sheet) Search(reg *regexp.Regexp) []Match {
// record matches
matches := []Match{}
@ -30,13 +28,6 @@ func (s *Sheet) Search(reg *regexp.Regexp, colorize bool) []Match {
Text: strings.TrimSpace(line),
}
// colorize the matching text if so configured
if colorize {
m.Text = reg.ReplaceAllStringFunc(m.Text, func(matched string) string {
return ansi.Color(matched, "red+b")
})
}
// record the match
matches = append(matches, m)
}

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@ -1,9 +0,0 @@
language: go
go:
- tip
before_install:
- go get github.com/mattn/goveralls
- go get golang.org/x/tools/cmd/cover
script:
- $HOME/gopath/bin/goveralls -repotoken xnXqRGwgW3SXIguzxf90ZSK1GPYZPaGrw

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@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2016 Yasuhiro Matsumoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -1,48 +0,0 @@
# go-colorable
[![Godoc Reference](https://godoc.org/github.com/mattn/go-colorable?status.svg)](http://godoc.org/github.com/mattn/go-colorable)
[![Build Status](https://travis-ci.org/mattn/go-colorable.svg?branch=master)](https://travis-ci.org/mattn/go-colorable)
[![Coverage Status](https://coveralls.io/repos/github/mattn/go-colorable/badge.svg?branch=master)](https://coveralls.io/github/mattn/go-colorable?branch=master)
[![Go Report Card](https://goreportcard.com/badge/mattn/go-colorable)](https://goreportcard.com/report/mattn/go-colorable)
Colorable writer for windows.
For example, most of logger packages doesn't show colors on windows. (I know we can do it with ansicon. But I don't want.)
This package is possible to handle escape sequence for ansi color on windows.
## Too Bad!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/bad.png)
## So Good!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/good.png)
## Usage
```go
logrus.SetFormatter(&logrus.TextFormatter{ForceColors: true})
logrus.SetOutput(colorable.NewColorableStdout())
logrus.Info("succeeded")
logrus.Warn("not correct")
logrus.Error("something error")
logrus.Fatal("panic")
```
You can compile above code on non-windows OSs.
## Installation
```
$ go get github.com/mattn/go-colorable
```
# License
MIT
# Author
Yasuhiro Matsumoto (a.k.a mattn)

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@ -1,29 +0,0 @@
// +build appengine
package colorable
import (
"io"
"os"
_ "github.com/mattn/go-isatty"
)
// NewColorable return new instance of Writer which handle escape sequence.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return os.Stdout
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return os.Stderr
}

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@ -1,30 +0,0 @@
// +build !windows
// +build !appengine
package colorable
import (
"io"
"os"
_ "github.com/mattn/go-isatty"
)
// NewColorable return new instance of Writer which handle escape sequence.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return os.Stdout
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return os.Stderr
}

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@ -1,884 +0,0 @@
// +build windows
// +build !appengine
package colorable
import (
"bytes"
"io"
"math"
"os"
"strconv"
"strings"
"syscall"
"unsafe"
"github.com/mattn/go-isatty"
)
const (
foregroundBlue = 0x1
foregroundGreen = 0x2
foregroundRed = 0x4
foregroundIntensity = 0x8
foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
backgroundBlue = 0x10
backgroundGreen = 0x20
backgroundRed = 0x40
backgroundIntensity = 0x80
backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
)
type wchar uint16
type short int16
type dword uint32
type word uint16
type coord struct {
x short
y short
}
type smallRect struct {
left short
top short
right short
bottom short
}
type consoleScreenBufferInfo struct {
size coord
cursorPosition coord
attributes word
window smallRect
maximumWindowSize coord
}
type consoleCursorInfo struct {
size dword
visible int32
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procSetConsoleCursorPosition = kernel32.NewProc("SetConsoleCursorPosition")
procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW")
procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute")
procGetConsoleCursorInfo = kernel32.NewProc("GetConsoleCursorInfo")
procSetConsoleCursorInfo = kernel32.NewProc("SetConsoleCursorInfo")
procSetConsoleTitle = kernel32.NewProc("SetConsoleTitleW")
)
// Writer provide colorable Writer to the console
type Writer struct {
out io.Writer
handle syscall.Handle
oldattr word
oldpos coord
}
// NewColorable return new instance of Writer which handle escape sequence from File.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
if isatty.IsTerminal(file.Fd()) {
var csbi consoleScreenBufferInfo
handle := syscall.Handle(file.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: file, handle: handle, oldattr: csbi.attributes, oldpos: coord{0, 0}}
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return NewColorable(os.Stdout)
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return NewColorable(os.Stderr)
}
var color256 = map[int]int{
0: 0x000000,
1: 0x800000,
2: 0x008000,
3: 0x808000,
4: 0x000080,
5: 0x800080,
6: 0x008080,
7: 0xc0c0c0,
8: 0x808080,
9: 0xff0000,
10: 0x00ff00,
11: 0xffff00,
12: 0x0000ff,
13: 0xff00ff,
14: 0x00ffff,
15: 0xffffff,
16: 0x000000,
17: 0x00005f,
18: 0x000087,
19: 0x0000af,
20: 0x0000d7,
21: 0x0000ff,
22: 0x005f00,
23: 0x005f5f,
24: 0x005f87,
25: 0x005faf,
26: 0x005fd7,
27: 0x005fff,
28: 0x008700,
29: 0x00875f,
30: 0x008787,
31: 0x0087af,
32: 0x0087d7,
33: 0x0087ff,
34: 0x00af00,
35: 0x00af5f,
36: 0x00af87,
37: 0x00afaf,
38: 0x00afd7,
39: 0x00afff,
40: 0x00d700,
41: 0x00d75f,
42: 0x00d787,
43: 0x00d7af,
44: 0x00d7d7,
45: 0x00d7ff,
46: 0x00ff00,
47: 0x00ff5f,
48: 0x00ff87,
49: 0x00ffaf,
50: 0x00ffd7,
51: 0x00ffff,
52: 0x5f0000,
53: 0x5f005f,
54: 0x5f0087,
55: 0x5f00af,
56: 0x5f00d7,
57: 0x5f00ff,
58: 0x5f5f00,
59: 0x5f5f5f,
60: 0x5f5f87,
61: 0x5f5faf,
62: 0x5f5fd7,
63: 0x5f5fff,
64: 0x5f8700,
65: 0x5f875f,
66: 0x5f8787,
67: 0x5f87af,
68: 0x5f87d7,
69: 0x5f87ff,
70: 0x5faf00,
71: 0x5faf5f,
72: 0x5faf87,
73: 0x5fafaf,
74: 0x5fafd7,
75: 0x5fafff,
76: 0x5fd700,
77: 0x5fd75f,
78: 0x5fd787,
79: 0x5fd7af,
80: 0x5fd7d7,
81: 0x5fd7ff,
82: 0x5fff00,
83: 0x5fff5f,
84: 0x5fff87,
85: 0x5fffaf,
86: 0x5fffd7,
87: 0x5fffff,
88: 0x870000,
89: 0x87005f,
90: 0x870087,
91: 0x8700af,
92: 0x8700d7,
93: 0x8700ff,
94: 0x875f00,
95: 0x875f5f,
96: 0x875f87,
97: 0x875faf,
98: 0x875fd7,
99: 0x875fff,
100: 0x878700,
101: 0x87875f,
102: 0x878787,
103: 0x8787af,
104: 0x8787d7,
105: 0x8787ff,
106: 0x87af00,
107: 0x87af5f,
108: 0x87af87,
109: 0x87afaf,
110: 0x87afd7,
111: 0x87afff,
112: 0x87d700,
113: 0x87d75f,
114: 0x87d787,
115: 0x87d7af,
116: 0x87d7d7,
117: 0x87d7ff,
118: 0x87ff00,
119: 0x87ff5f,
120: 0x87ff87,
121: 0x87ffaf,
122: 0x87ffd7,
123: 0x87ffff,
124: 0xaf0000,
125: 0xaf005f,
126: 0xaf0087,
127: 0xaf00af,
128: 0xaf00d7,
129: 0xaf00ff,
130: 0xaf5f00,
131: 0xaf5f5f,
132: 0xaf5f87,
133: 0xaf5faf,
134: 0xaf5fd7,
135: 0xaf5fff,
136: 0xaf8700,
137: 0xaf875f,
138: 0xaf8787,
139: 0xaf87af,
140: 0xaf87d7,
141: 0xaf87ff,
142: 0xafaf00,
143: 0xafaf5f,
144: 0xafaf87,
145: 0xafafaf,
146: 0xafafd7,
147: 0xafafff,
148: 0xafd700,
149: 0xafd75f,
150: 0xafd787,
151: 0xafd7af,
152: 0xafd7d7,
153: 0xafd7ff,
154: 0xafff00,
155: 0xafff5f,
156: 0xafff87,
157: 0xafffaf,
158: 0xafffd7,
159: 0xafffff,
160: 0xd70000,
161: 0xd7005f,
162: 0xd70087,
163: 0xd700af,
164: 0xd700d7,
165: 0xd700ff,
166: 0xd75f00,
167: 0xd75f5f,
168: 0xd75f87,
169: 0xd75faf,
170: 0xd75fd7,
171: 0xd75fff,
172: 0xd78700,
173: 0xd7875f,
174: 0xd78787,
175: 0xd787af,
176: 0xd787d7,
177: 0xd787ff,
178: 0xd7af00,
179: 0xd7af5f,
180: 0xd7af87,
181: 0xd7afaf,
182: 0xd7afd7,
183: 0xd7afff,
184: 0xd7d700,
185: 0xd7d75f,
186: 0xd7d787,
187: 0xd7d7af,
188: 0xd7d7d7,
189: 0xd7d7ff,
190: 0xd7ff00,
191: 0xd7ff5f,
192: 0xd7ff87,
193: 0xd7ffaf,
194: 0xd7ffd7,
195: 0xd7ffff,
196: 0xff0000,
197: 0xff005f,
198: 0xff0087,
199: 0xff00af,
200: 0xff00d7,
201: 0xff00ff,
202: 0xff5f00,
203: 0xff5f5f,
204: 0xff5f87,
205: 0xff5faf,
206: 0xff5fd7,
207: 0xff5fff,
208: 0xff8700,
209: 0xff875f,
210: 0xff8787,
211: 0xff87af,
212: 0xff87d7,
213: 0xff87ff,
214: 0xffaf00,
215: 0xffaf5f,
216: 0xffaf87,
217: 0xffafaf,
218: 0xffafd7,
219: 0xffafff,
220: 0xffd700,
221: 0xffd75f,
222: 0xffd787,
223: 0xffd7af,
224: 0xffd7d7,
225: 0xffd7ff,
226: 0xffff00,
227: 0xffff5f,
228: 0xffff87,
229: 0xffffaf,
230: 0xffffd7,
231: 0xffffff,
232: 0x080808,
233: 0x121212,
234: 0x1c1c1c,
235: 0x262626,
236: 0x303030,
237: 0x3a3a3a,
238: 0x444444,
239: 0x4e4e4e,
240: 0x585858,
241: 0x626262,
242: 0x6c6c6c,
243: 0x767676,
244: 0x808080,
245: 0x8a8a8a,
246: 0x949494,
247: 0x9e9e9e,
248: 0xa8a8a8,
249: 0xb2b2b2,
250: 0xbcbcbc,
251: 0xc6c6c6,
252: 0xd0d0d0,
253: 0xdadada,
254: 0xe4e4e4,
255: 0xeeeeee,
}
// `\033]0;TITLESTR\007`
func doTitleSequence(er *bytes.Reader) error {
var c byte
var err error
c, err = er.ReadByte()
if err != nil {
return err
}
if c != '0' && c != '2' {
return nil
}
c, err = er.ReadByte()
if err != nil {
return err
}
if c != ';' {
return nil
}
title := make([]byte, 0, 80)
for {
c, err = er.ReadByte()
if err != nil {
return err
}
if c == 0x07 || c == '\n' {
break
}
title = append(title, c)
}
if len(title) > 0 {
title8, err := syscall.UTF16PtrFromString(string(title))
if err == nil {
procSetConsoleTitle.Call(uintptr(unsafe.Pointer(title8)))
}
}
return nil
}
// Write write data on console
func (w *Writer) Write(data []byte) (n int, err error) {
var csbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
er := bytes.NewReader(data)
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
if c2 == ']' {
if err := doTitleSequence(er); err != nil {
break loop
}
continue
}
if c2 != 0x5b {
continue
}
var buf bytes.Buffer
var m byte
for {
c, err := er.ReadByte()
if err != nil {
break loop
}
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
m = c
break
}
buf.Write([]byte(string(c)))
}
switch m {
case 'A':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'B':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'C':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x += short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'D':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x -= short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'E':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'F':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'G':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = short(n - 1)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'H', 'f':
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
if buf.Len() > 0 {
token := strings.Split(buf.String(), ";")
switch len(token) {
case 1:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
csbi.cursorPosition.y = short(n1 - 1)
case 2:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
n2, err := strconv.Atoi(token[1])
if err != nil {
continue
}
csbi.cursorPosition.x = short(n2 - 1)
csbi.cursorPosition.y = short(n1 - 1)
}
} else {
csbi.cursorPosition.y = 0
}
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'J':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
var count, written dword
var cursor coord
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.size.y-csbi.cursorPosition.y)*csbi.size.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.window.top-csbi.cursorPosition.y)*csbi.size.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.size.y-csbi.cursorPosition.y)*csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'K':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var count, written dword
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x + 1, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x - 1)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y}
count = dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'm':
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
attr := csbi.attributes
cs := buf.String()
if cs == "" {
procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(w.oldattr))
continue
}
token := strings.Split(cs, ";")
for i := 0; i < len(token); i++ {
ns := token[i]
if n, err = strconv.Atoi(ns); err == nil {
switch {
case n == 0 || n == 100:
attr = w.oldattr
case 1 <= n && n <= 5:
attr |= foregroundIntensity
case n == 7:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case n == 22 || n == 25:
attr |= foregroundIntensity
case n == 27:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case 30 <= n && n <= 37:
attr &= backgroundMask
if (n-30)&1 != 0 {
attr |= foregroundRed
}
if (n-30)&2 != 0 {
attr |= foregroundGreen
}
if (n-30)&4 != 0 {
attr |= foregroundBlue
}
case n == 38: // set foreground color.
if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256foreAttr == nil {
n256setup()
}
attr &= backgroundMask
attr |= n256foreAttr[n256]
i += 2
}
} else {
attr = attr & (w.oldattr & backgroundMask)
}
case n == 39: // reset foreground color.
attr &= backgroundMask
attr |= w.oldattr & foregroundMask
case 40 <= n && n <= 47:
attr &= foregroundMask
if (n-40)&1 != 0 {
attr |= backgroundRed
}
if (n-40)&2 != 0 {
attr |= backgroundGreen
}
if (n-40)&4 != 0 {
attr |= backgroundBlue
}
case n == 48: // set background color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256backAttr == nil {
n256setup()
}
attr &= foregroundMask
attr |= n256backAttr[n256]
i += 2
}
} else {
attr = attr & (w.oldattr & foregroundMask)
}
case n == 49: // reset foreground color.
attr &= foregroundMask
attr |= w.oldattr & backgroundMask
case 90 <= n && n <= 97:
attr = (attr & backgroundMask)
attr |= foregroundIntensity
if (n-90)&1 != 0 {
attr |= foregroundRed
}
if (n-90)&2 != 0 {
attr |= foregroundGreen
}
if (n-90)&4 != 0 {
attr |= foregroundBlue
}
case 100 <= n && n <= 107:
attr = (attr & foregroundMask)
attr |= backgroundIntensity
if (n-100)&1 != 0 {
attr |= backgroundRed
}
if (n-100)&2 != 0 {
attr |= backgroundGreen
}
if (n-100)&4 != 0 {
attr |= backgroundBlue
}
}
procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(attr))
}
}
case 'h':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
}
case 'l':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
}
case 's':
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
case 'u':
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
}
}
return len(data), nil
}
type consoleColor struct {
rgb int
red bool
green bool
blue bool
intensity bool
}
func (c consoleColor) foregroundAttr() (attr word) {
if c.red {
attr |= foregroundRed
}
if c.green {
attr |= foregroundGreen
}
if c.blue {
attr |= foregroundBlue
}
if c.intensity {
attr |= foregroundIntensity
}
return
}
func (c consoleColor) backgroundAttr() (attr word) {
if c.red {
attr |= backgroundRed
}
if c.green {
attr |= backgroundGreen
}
if c.blue {
attr |= backgroundBlue
}
if c.intensity {
attr |= backgroundIntensity
}
return
}
var color16 = []consoleColor{
{0x000000, false, false, false, false},
{0x000080, false, false, true, false},
{0x008000, false, true, false, false},
{0x008080, false, true, true, false},
{0x800000, true, false, false, false},
{0x800080, true, false, true, false},
{0x808000, true, true, false, false},
{0xc0c0c0, true, true, true, false},
{0x808080, false, false, false, true},
{0x0000ff, false, false, true, true},
{0x00ff00, false, true, false, true},
{0x00ffff, false, true, true, true},
{0xff0000, true, false, false, true},
{0xff00ff, true, false, true, true},
{0xffff00, true, true, false, true},
{0xffffff, true, true, true, true},
}
type hsv struct {
h, s, v float32
}
func (a hsv) dist(b hsv) float32 {
dh := a.h - b.h
switch {
case dh > 0.5:
dh = 1 - dh
case dh < -0.5:
dh = -1 - dh
}
ds := a.s - b.s
dv := a.v - b.v
return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv)))
}
func toHSV(rgb int) hsv {
r, g, b := float32((rgb&0xFF0000)>>16)/256.0,
float32((rgb&0x00FF00)>>8)/256.0,
float32(rgb&0x0000FF)/256.0
min, max := minmax3f(r, g, b)
h := max - min
if h > 0 {
if max == r {
h = (g - b) / h
if h < 0 {
h += 6
}
} else if max == g {
h = 2 + (b-r)/h
} else {
h = 4 + (r-g)/h
}
}
h /= 6.0
s := max - min
if max != 0 {
s /= max
}
v := max
return hsv{h: h, s: s, v: v}
}
type hsvTable []hsv
func toHSVTable(rgbTable []consoleColor) hsvTable {
t := make(hsvTable, len(rgbTable))
for i, c := range rgbTable {
t[i] = toHSV(c.rgb)
}
return t
}
func (t hsvTable) find(rgb int) consoleColor {
hsv := toHSV(rgb)
n := 7
l := float32(5.0)
for i, p := range t {
d := hsv.dist(p)
if d < l {
l, n = d, i
}
}
return color16[n]
}
func minmax3f(a, b, c float32) (min, max float32) {
if a < b {
if b < c {
return a, c
} else if a < c {
return a, b
} else {
return c, b
}
} else {
if a < c {
return b, c
} else if b < c {
return b, a
} else {
return c, a
}
}
}
var n256foreAttr []word
var n256backAttr []word
func n256setup() {
n256foreAttr = make([]word, 256)
n256backAttr = make([]word, 256)
t := toHSVTable(color16)
for i, rgb := range color256 {
c := t.find(rgb)
n256foreAttr[i] = c.foregroundAttr()
n256backAttr[i] = c.backgroundAttr()
}
}

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@ -1,55 +0,0 @@
package colorable
import (
"bytes"
"io"
)
// NonColorable hold writer but remove escape sequence.
type NonColorable struct {
out io.Writer
}
// NewNonColorable return new instance of Writer which remove escape sequence from Writer.
func NewNonColorable(w io.Writer) io.Writer {
return &NonColorable{out: w}
}
// Write write data on console
func (w *NonColorable) Write(data []byte) (n int, err error) {
er := bytes.NewReader(data)
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
if c2 != 0x5b {
continue
}
var buf bytes.Buffer
for {
c, err := er.ReadByte()
if err != nil {
break loop
}
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
break
}
buf.Write([]byte(string(c)))
}
}
return len(data), nil
}

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@ -1 +0,0 @@
*.test

View File

@ -1,9 +0,0 @@
The MIT License (MIT)
Copyright (c) 2013 Mario L. Gutierrez
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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@ -1,121 +0,0 @@
# ansi
Package ansi is a small, fast library to create ANSI colored strings and codes.
## Install
Get it
```sh
go get -u github.com/mgutz/ansi
```
## Example
```go
import "github.com/mgutz/ansi"
// colorize a string, SLOW
msg := ansi.Color("foo", "red+b:white")
// create a FAST closure function to avoid computation of ANSI code
phosphorize := ansi.ColorFunc("green+h:black")
msg = phosphorize("Bring back the 80s!")
msg2 := phospohorize("Look, I'm a CRT!")
// cache escape codes and build strings manually
lime := ansi.ColorCode("green+h:black")
reset := ansi.ColorCode("reset")
fmt.Println(lime, "Bring back the 80s!", reset)
```
Other examples
```go
Color(s, "red") // red
Color(s, "red+b") // red bold
Color(s, "red+B") // red blinking
Color(s, "red+u") // red underline
Color(s, "red+bh") // red bold bright
Color(s, "red:white") // red on white
Color(s, "red+b:white+h") // red bold on white bright
Color(s, "red+B:white+h") // red blink on white bright
Color(s, "off") // turn off ansi codes
```
To view color combinations, from project directory in terminal.
```sh
go test
```
## Style format
```go
"foregroundColor+attributes:backgroundColor+attributes"
```
Colors
* black
* red
* green
* yellow
* blue
* magenta
* cyan
* white
* 0...255 (256 colors)
Foreground Attributes
* B = Blink
* b = bold
* h = high intensity (bright)
* i = inverse
* s = strikethrough
* u = underline
Background Attributes
* h = high intensity (bright)
## Constants
* ansi.Reset
* ansi.DefaultBG
* ansi.DefaultFG
* ansi.Black
* ansi.Red
* ansi.Green
* ansi.Yellow
* ansi.Blue
* ansi.Magenta
* ansi.Cyan
* ansi.White
* ansi.LightBlack
* ansi.LightRed
* ansi.LightGreen
* ansi.LightYellow
* ansi.LightBlue
* ansi.LightMagenta
* ansi.LightCyan
* ansi.LightWhite
## References
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
General [tips and formatting](http://misc.flogisoft.com/bash/tip_colors_and_formatting)
What about support on Windows? Use [colorable by mattn](https://github.com/mattn/go-colorable).
Ansi and colorable are used by [logxi](https://github.com/mgutz/logxi) to support logging in
color on Windows.
## MIT License
Copyright (c) 2013 Mario Gutierrez mario@mgutz.com
See the file LICENSE for copying permission.

285
vendor/github.com/mgutz/ansi/ansi.go generated vendored
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@ -1,285 +0,0 @@
package ansi
import (
"bytes"
"fmt"
"strconv"
"strings"
)
const (
black = iota
red
green
yellow
blue
magenta
cyan
white
defaultt = 9
normalIntensityFG = 30
highIntensityFG = 90
normalIntensityBG = 40
highIntensityBG = 100
start = "\033["
bold = "1;"
blink = "5;"
underline = "4;"
inverse = "7;"
strikethrough = "9;"
// Reset is the ANSI reset escape sequence
Reset = "\033[0m"
// DefaultBG is the default background
DefaultBG = "\033[49m"
// DefaultFG is the default foreground
DefaultFG = "\033[39m"
)
// Black FG
var Black string
// Red FG
var Red string
// Green FG
var Green string
// Yellow FG
var Yellow string
// Blue FG
var Blue string
// Magenta FG
var Magenta string
// Cyan FG
var Cyan string
// White FG
var White string
// LightBlack FG
var LightBlack string
// LightRed FG
var LightRed string
// LightGreen FG
var LightGreen string
// LightYellow FG
var LightYellow string
// LightBlue FG
var LightBlue string
// LightMagenta FG
var LightMagenta string
// LightCyan FG
var LightCyan string
// LightWhite FG
var LightWhite string
var (
plain = false
// Colors maps common color names to their ANSI color code.
Colors = map[string]int{
"black": black,
"red": red,
"green": green,
"yellow": yellow,
"blue": blue,
"magenta": magenta,
"cyan": cyan,
"white": white,
"default": defaultt,
}
)
func init() {
for i := 0; i < 256; i++ {
Colors[strconv.Itoa(i)] = i
}
Black = ColorCode("black")
Red = ColorCode("red")
Green = ColorCode("green")
Yellow = ColorCode("yellow")
Blue = ColorCode("blue")
Magenta = ColorCode("magenta")
Cyan = ColorCode("cyan")
White = ColorCode("white")
LightBlack = ColorCode("black+h")
LightRed = ColorCode("red+h")
LightGreen = ColorCode("green+h")
LightYellow = ColorCode("yellow+h")
LightBlue = ColorCode("blue+h")
LightMagenta = ColorCode("magenta+h")
LightCyan = ColorCode("cyan+h")
LightWhite = ColorCode("white+h")
}
// ColorCode returns the ANSI color color code for style.
func ColorCode(style string) string {
return colorCode(style).String()
}
// Gets the ANSI color code for a style.
func colorCode(style string) *bytes.Buffer {
buf := bytes.NewBufferString("")
if plain || style == "" {
return buf
}
if style == "reset" {
buf.WriteString(Reset)
return buf
} else if style == "off" {
return buf
}
foregroundBackground := strings.Split(style, ":")
foreground := strings.Split(foregroundBackground[0], "+")
fgKey := foreground[0]
fg := Colors[fgKey]
fgStyle := ""
if len(foreground) > 1 {
fgStyle = foreground[1]
}
bg, bgStyle := "", ""
if len(foregroundBackground) > 1 {
background := strings.Split(foregroundBackground[1], "+")
bg = background[0]
if len(background) > 1 {
bgStyle = background[1]
}
}
buf.WriteString(start)
base := normalIntensityFG
if len(fgStyle) > 0 {
if strings.Contains(fgStyle, "b") {
buf.WriteString(bold)
}
if strings.Contains(fgStyle, "B") {
buf.WriteString(blink)
}
if strings.Contains(fgStyle, "u") {
buf.WriteString(underline)
}
if strings.Contains(fgStyle, "i") {
buf.WriteString(inverse)
}
if strings.Contains(fgStyle, "s") {
buf.WriteString(strikethrough)
}
if strings.Contains(fgStyle, "h") {
base = highIntensityFG
}
}
// if 256-color
n, err := strconv.Atoi(fgKey)
if err == nil {
fmt.Fprintf(buf, "38;5;%d;", n)
} else {
fmt.Fprintf(buf, "%d;", base+fg)
}
base = normalIntensityBG
if len(bg) > 0 {
if strings.Contains(bgStyle, "h") {
base = highIntensityBG
}
// if 256-color
n, err := strconv.Atoi(bg)
if err == nil {
fmt.Fprintf(buf, "48;5;%d;", n)
} else {
fmt.Fprintf(buf, "%d;", base+Colors[bg])
}
}
// remove last ";"
buf.Truncate(buf.Len() - 1)
buf.WriteRune('m')
return buf
}
// Color colors a string based on the ANSI color code for style.
func Color(s, style string) string {
if plain || len(style) < 1 {
return s
}
buf := colorCode(style)
buf.WriteString(s)
buf.WriteString(Reset)
return buf.String()
}
// ColorFunc creates a closure to avoid computation ANSI color code.
func ColorFunc(style string) func(string) string {
if style == "" {
return func(s string) string {
return s
}
}
color := ColorCode(style)
return func(s string) string {
if plain || s == "" {
return s
}
buf := bytes.NewBufferString(color)
buf.WriteString(s)
buf.WriteString(Reset)
result := buf.String()
return result
}
}
// DisableColors disables ANSI color codes. The default is false (colors are on).
func DisableColors(disable bool) {
plain = disable
if plain {
Black = ""
Red = ""
Green = ""
Yellow = ""
Blue = ""
Magenta = ""
Cyan = ""
White = ""
LightBlack = ""
LightRed = ""
LightGreen = ""
LightYellow = ""
LightBlue = ""
LightMagenta = ""
LightCyan = ""
LightWhite = ""
} else {
Black = ColorCode("black")
Red = ColorCode("red")
Green = ColorCode("green")
Yellow = ColorCode("yellow")
Blue = ColorCode("blue")
Magenta = ColorCode("magenta")
Cyan = ColorCode("cyan")
White = ColorCode("white")
LightBlack = ColorCode("black+h")
LightRed = ColorCode("red+h")
LightGreen = ColorCode("green+h")
LightYellow = ColorCode("yellow+h")
LightBlue = ColorCode("blue+h")
LightMagenta = ColorCode("magenta+h")
LightCyan = ColorCode("cyan+h")
LightWhite = ColorCode("white+h")
}
}

65
vendor/github.com/mgutz/ansi/doc.go generated vendored
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@ -1,65 +0,0 @@
/*
Package ansi is a small, fast library to create ANSI colored strings and codes.
Installation
# this installs the color viewer and the package
go get -u github.com/mgutz/ansi/cmd/ansi-mgutz
Example
// colorize a string, SLOW
msg := ansi.Color("foo", "red+b:white")
// create a closure to avoid recalculating ANSI code compilation
phosphorize := ansi.ColorFunc("green+h:black")
msg = phosphorize("Bring back the 80s!")
msg2 := phospohorize("Look, I'm a CRT!")
// cache escape codes and build strings manually
lime := ansi.ColorCode("green+h:black")
reset := ansi.ColorCode("reset")
fmt.Println(lime, "Bring back the 80s!", reset)
Other examples
Color(s, "red") // red
Color(s, "red+b") // red bold
Color(s, "red+B") // red blinking
Color(s, "red+u") // red underline
Color(s, "red+bh") // red bold bright
Color(s, "red:white") // red on white
Color(s, "red+b:white+h") // red bold on white bright
Color(s, "red+B:white+h") // red blink on white bright
To view color combinations, from terminal
ansi-mgutz
Style format
"foregroundColor+attributes:backgroundColor+attributes"
Colors
black
red
green
yellow
blue
magenta
cyan
white
Attributes
b = bold foreground
B = Blink foreground
u = underline foreground
h = high intensity (bright) foreground, background
i = inverse
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
*/
package ansi

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@ -1,57 +0,0 @@
package ansi
import (
"fmt"
"sort"
colorable "github.com/mattn/go-colorable"
)
// PrintStyles prints all style combinations to the terminal.
func PrintStyles() {
// for compatibility with Windows, not needed for *nix
stdout := colorable.NewColorableStdout()
bgColors := []string{
"",
":black",
":red",
":green",
":yellow",
":blue",
":magenta",
":cyan",
":white",
}
keys := make([]string, 0, len(Colors))
for k := range Colors {
keys = append(keys, k)
}
sort.Sort(sort.StringSlice(keys))
for _, fg := range keys {
for _, bg := range bgColors {
fmt.Fprintln(stdout, padColor(fg, []string{"" + bg, "+b" + bg, "+bh" + bg, "+u" + bg}))
fmt.Fprintln(stdout, padColor(fg, []string{"+s" + bg, "+i" + bg}))
fmt.Fprintln(stdout, padColor(fg, []string{"+uh" + bg, "+B" + bg, "+Bb" + bg /* backgrounds */, "" + bg + "+h"}))
fmt.Fprintln(stdout, padColor(fg, []string{"+b" + bg + "+h", "+bh" + bg + "+h", "+u" + bg + "+h", "+uh" + bg + "+h"}))
}
}
}
func pad(s string, length int) string {
for len(s) < length {
s += " "
}
return s
}
func padColor(color string, styles []string) string {
buffer := ""
for _, style := range styles {
buffer += Color(pad(color+style, 20), color+style)
}
return buffer
}

4
vendor/modules.txt vendored
View File

@ -41,12 +41,8 @@ github.com/dlclark/regexp2
github.com/dlclark/regexp2/syntax
# github.com/docopt/docopt-go v0.0.0-20180111231733-ee0de3bc6815
github.com/docopt/docopt-go
# github.com/mattn/go-colorable v0.0.9
github.com/mattn/go-colorable
# github.com/mattn/go-isatty v0.0.12
github.com/mattn/go-isatty
# github.com/mgutz/ansi v0.0.0-20170206155736-9520e82c474b
github.com/mgutz/ansi
# github.com/mitchellh/go-homedir v1.1.0
github.com/mitchellh/go-homedir
# golang.org/x/sys v0.0.0-20200116001909-b77594299b42