mirror of
https://github.com/cheat/cheat.git
synced 2024-11-18 01:40:39 +01:00
e5114a3e76
- Re-implemented the project in Golang, and deprecated Python entirely - Implemented several new, long-requested features - Refactored cheatsheets into a separate repository
64 lines
1.4 KiB
Go
64 lines
1.4 KiB
Go
package config
|
|
|
|
import (
|
|
"fmt"
|
|
)
|
|
|
|
// Validate returns an error if the config is invalid
|
|
func (c *Config) Validate() error {
|
|
|
|
// assert that an editor was specified
|
|
if c.Editor == "" {
|
|
return fmt.Errorf("config error: editor unspecified")
|
|
}
|
|
|
|
// assert that at least one cheatpath was specified
|
|
if len(c.Cheatpaths) == 0 {
|
|
return fmt.Errorf("config error: no cheatpaths specified")
|
|
}
|
|
|
|
// assert that each path and name is unique
|
|
names := make(map[string]bool)
|
|
paths := make(map[string]bool)
|
|
|
|
// assert that each cheatpath is valid
|
|
for _, cheatpath := range c.Cheatpaths {
|
|
|
|
// assert that the cheatpath is valid
|
|
if err := cheatpath.Validate(); err != nil {
|
|
return fmt.Errorf("config error: %v", err)
|
|
}
|
|
|
|
// assert that the name is unique
|
|
if _, ok := names[cheatpath.Name]; ok {
|
|
return fmt.Errorf(
|
|
"config error: cheatpath name is not unique: %s",
|
|
cheatpath.Name,
|
|
)
|
|
}
|
|
names[cheatpath.Name] = true
|
|
|
|
// assert that the path is unique
|
|
if _, ok := paths[cheatpath.Path]; ok {
|
|
return fmt.Errorf(
|
|
"config error: cheatpath path is not unique: %s",
|
|
cheatpath.Path,
|
|
)
|
|
}
|
|
paths[cheatpath.Path] = true
|
|
}
|
|
|
|
// TODO: assert valid styles?
|
|
|
|
// assert that the formatter is valid
|
|
formatters := map[string]bool{
|
|
"terminal": true,
|
|
"terminal256": true,
|
|
"terminal16m": true,
|
|
}
|
|
if _, ok := formatters[c.Formatter]; !ok {
|
|
return fmt.Errorf("config error: formatter is invalid: %s", c.Formatter)
|
|
}
|
|
|
|
return nil
|
|
}
|