cheat/internal/sheets/load_test.go
Chris Lane 3f4d4bddb2 feat(tests): add unit-tests
Add unit-tests for `sheets.Load`.
2020-11-11 19:33:31 -05:00

62 lines
1.3 KiB
Go

package sheets
import (
"path"
"testing"
"github.com/cheat/cheat/internal/cheatpath"
"github.com/cheat/cheat/internal/mock"
)
// TestLoad asserts that sheets on valid cheatpaths can be loaded successfully
func TestLoad(t *testing.T) {
// mock cheatpaths
cheatpaths := []cheatpath.Cheatpath{
{
Name: "community",
Path: path.Join(mock.Path("cheatsheets"), "community"),
ReadOnly: true,
},
{
Name: "personal",
Path: path.Join(mock.Path("cheatsheets"), "personal"),
ReadOnly: false,
},
}
// load cheatsheets
sheets, err := Load(cheatpaths)
if err != nil {
t.Errorf("failed to load cheatsheets: %v", err)
}
// assert that the correct number of sheets loaded
// (sheet load details are tested in `sheet_test.go`)
want := 4
if len(sheets) != want {
t.Errorf(
"failed to load correct number of cheatsheets: want: %d, got: %d",
want,
len(sheets),
)
}
}
// TestLoadBadPath asserts that an error is returned if a cheatpath is invalid
func TestLoadBadPath(t *testing.T) {
// mock a bad cheatpath
cheatpaths := []cheatpath.Cheatpath{
{
Name: "badpath",
Path: "/cheat/test/path/does/not/exist",
ReadOnly: true,
},
}
// attempt to load the cheatpath
if _, err := Load(cheatpaths); err == nil {
t.Errorf("failed to reject invalid cheatpath")
}
}