cheat/internal/config/config_test.go
Christopher Allen Lane def8985dcd fix: Windows support
Fix an issue whereby the installer installed cheatsheets into the wrong
directory on Windows. This occurred because previously `path.Join` was
used where `path/filepath.Join` should have been used.

This matters, because the former always uses `/` as the path separator,
whereas the latter will use `/` or `\` as is appropriate for the
runtime environment.

This should resolve bullet point 4 in #665.
2022-07-04 16:55:57 -04:00

112 lines
2.9 KiB
Go

package config
import (
"os"
"path/filepath"
"reflect"
"testing"
"github.com/davecgh/go-spew/spew"
"github.com/mitchellh/go-homedir"
"github.com/cheat/cheat/internal/cheatpath"
"github.com/cheat/cheat/internal/mock"
)
// TestConfig asserts that the configs are loaded correctly
func TestConfigSuccessful(t *testing.T) {
// initialize a config
conf, err := New(map[string]interface{}{}, mock.Path("conf/conf.yml"), false)
if err != nil {
t.Errorf("failed to parse config file: %v", err)
}
// assert that the expected values were returned
if conf.Editor != "vim" {
t.Errorf("failed to set editor: want: vim, got: %s", conf.Editor)
}
if !conf.Colorize {
t.Errorf("failed to set colorize: want: true, got: %t", conf.Colorize)
}
// get the user's home directory (with ~ expanded)
home, err := homedir.Dir()
if err != nil {
t.Errorf("failed to get homedir: %v", err)
}
// assert that the cheatpaths are correct
want := []cheatpath.Cheatpath{
cheatpath.Cheatpath{
Path: filepath.Join(home, ".dotfiles", "cheat", "community"),
ReadOnly: true,
Tags: []string{"community"},
},
cheatpath.Cheatpath{
Path: filepath.Join(home, ".dotfiles", "cheat", "work"),
ReadOnly: false,
Tags: []string{"work"},
},
cheatpath.Cheatpath{
Path: filepath.Join(home, ".dotfiles", "cheat", "personal"),
ReadOnly: false,
Tags: []string{"personal"},
},
}
if !reflect.DeepEqual(conf.Cheatpaths, want) {
t.Errorf(
"failed to return expected results: want:\n%s, got:\n%s",
spew.Sdump(want),
spew.Sdump(conf.Cheatpaths),
)
}
}
// TestConfigFailure asserts that an error is returned if the config file
// cannot be read.
func TestConfigFailure(t *testing.T) {
// attempt to read a non-existent config file
_, err := New(map[string]interface{}{}, "/does-not-exit", false)
if err == nil {
t.Errorf("failed to error on unreadable config")
}
}
// TestEmptyEditor asserts that envvars are respected if an editor is not
// specified in the configs
func TestEmptyEditor(t *testing.T) {
// clear the environment variables
os.Setenv("VISUAL", "")
os.Setenv("EDITOR", "")
// initialize a config
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to initialize test: %v", err)
}
// set editor, and assert that it is respected
os.Setenv("EDITOR", "foo")
conf, err = New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to init configs: %v", err)
}
if conf.Editor != "foo" {
t.Errorf("failed to respect editor: want: foo, got: %s", conf.Editor)
}
// set visual, and assert that it overrides editor
os.Setenv("VISUAL", "bar")
conf, err = New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to init configs: %v", err)
}
if conf.Editor != "bar" {
t.Errorf("failed to respect editor: want: bar, got: %s", conf.Editor)
}
}