mirror of
https://github.com/cheat/cheat.git
synced 2024-11-14 08:01:09 +01:00
e5114a3e76
- Re-implemented the project in Golang, and deprecated Python entirely - Implemented several new, long-requested features - Refactored cheatsheets into a separate repository
56 lines
1.2 KiB
Go
56 lines
1.2 KiB
Go
package cheatpath
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import (
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"testing"
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)
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// TestValidateValid asserts that valid cheatpaths validate successfully
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func TestValidateValid(t *testing.T) {
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// initialize a valid cheatpath
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cheatpath := Cheatpath{
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Name: "foo",
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Path: "/foo",
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ReadOnly: false,
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Tags: []string{},
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}
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// assert that no errors are returned
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if err := cheatpath.Validate(); err != nil {
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t.Errorf("failed to validate valid cheatpath: %v", err)
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}
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}
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// TestValidateMissingName asserts that paths that are missing a name fail to
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// validate
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func TestValidateMissingName(t *testing.T) {
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// initialize a valid cheatpath
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cheatpath := Cheatpath{
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Path: "/foo",
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ReadOnly: false,
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Tags: []string{},
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}
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// assert that no errors are returned
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if err := cheatpath.Validate(); err == nil {
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t.Errorf("failed to invalidate cheatpath without name")
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}
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}
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// TestValidateMissingPath asserts that paths that are missing a path fail to
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// validate
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func TestValidateMissingPath(t *testing.T) {
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// initialize a valid cheatpath
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cheatpath := Cheatpath{
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Name: "foo",
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ReadOnly: false,
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Tags: []string{},
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}
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// assert that no errors are returned
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if err := cheatpath.Validate(); err == nil {
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t.Errorf("failed to invalidate cheatpath without path")
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}
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}
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