143 lines
3.6 KiB
PHP
143 lines
3.6 KiB
PHP
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace GameQ\Protocols;
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use GameQ\Protocol;
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use GameQ\Buffer;
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use GameQ\Result;
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use GameQ\Exception\Protocol as Exception;
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/**
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* Tibia Protocol Class
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*
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* Tibia server query protocol class
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*
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* Credit to Ahmad Fatoum for providing Perl based querying as a roadmap
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*
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* @author Yive <admin@yive.me>
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* @author Austin Bischoff <austin@codebeard.com>
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*/
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class Tibia extends Protocol
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{
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/**
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* Array of packets we want to query.
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*
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* @type array
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*/
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protected $packets = [
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self::PACKET_STATUS => "\x06\x00\xFF\xFF\x69\x6E\x66\x6F",
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];
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/**
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* The transport mode for this protocol is TCP
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*
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* @type string
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*/
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protected $transport = self::TRANSPORT_TCP;
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/**
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* The query protocol used to make the call
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*
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* @type string
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*/
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protected $protocol = 'tibia';
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/**
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* String name of this protocol class
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*
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* @type string
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*/
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protected $name = 'tibia';
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/**
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* Longer string name of this protocol class
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*
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* @type string
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*/
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protected $name_long = "Tibia";
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/**
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* The client join link
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*
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* @type string
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*/
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protected $join_link = "otserv://%s/%d/";
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/**
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* Normalize settings for this protocol
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*
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* @type array
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*/
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protected $normalize = [
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// General
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'general' => [
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// target => source
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'dedicated' => 'dedicated',
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'gametype' => 'server',
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'hostname' => 'servername',
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'motd' => 'motd',
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'maxplayers' => 'players_max',
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'numplayers' => 'players_online',
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'map' => 'map_name',
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],
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];
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/**
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* Process the response for the Tibia server
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*
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* @return array
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* @throws \GameQ\Exception\Protocol
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*/
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public function processResponse()
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{
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// Merge the response packets
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$xmlString = implode('', $this->packets_response);
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// Check to make sure this is will decode into a valid XML Document
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if (($xmlDoc = @simplexml_load_string($xmlString)) === false) {
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throw new Exception(__METHOD__ . " Unable to load XML string.");
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}
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// Set the result to a new result instance
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$result = new Result();
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// All servers are dedicated as far as I can tell
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$result->add('dedicated', 1);
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// Iterate over the info
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foreach (['serverinfo', 'owner', 'map', 'npcs', 'monsters', 'players'] as $property) {
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foreach ($xmlDoc->{$property}->attributes() as $key => $value) {
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if (!in_array($property, ['serverinfo'])) {
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$key = $property . '_' . $key;
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}
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// Add the result
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$result->add($key, (string)$value);
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}
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}
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$result->add("motd", (string)$xmlDoc->motd);
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unset($xmlDoc, $xmlDoc);
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return $result->fetch();
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}
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}
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