DayZ-Stat-Server/GameQ/Protocols/Ut.php

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2021-02-03 11:36:24 +01:00
<?php
/**
* This file is part of GameQ.
*
* GameQ is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* GameQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GameQ\Protocols;
/**
* Unreal Tournament Protocol Class
*
* @author Austin Bischoff <austin@codebeard.com>
*/
class Ut extends Gamespy
{
/**
* String name of this protocol class
*
* @type string
*/
protected $name = 'ut';
/**
* Longer string name of this protocol class
*
* @type string
*/
protected $name_long = "Unreal Tournament";
/**
* query_port = client_port + 1
*
* @type int
*/
protected $port_diff = 1;
/**
* Normalize settings for this protocol
*
* @type array
*/
protected $normalize = [
// General
'general' => [
// target => source
'dedicated' => 'dedicated',
'gametype' => 'gametype',
'hostname' => 'hostname',
'mapname' => 'mapname',
'maxplayers' => 'maxplayers',
'numplayers' => 'numplayers',
'password' => 'password',
],
// Individual
'player' => [
'name' => 'name',
'score' => 'frags',
],
];
}