DayZ-Stat-Server/GameQ/Protocols/Tibia.php

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2021-02-03 11:36:24 +01:00
<?php
/**
* This file is part of GameQ.
*
* GameQ is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* GameQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GameQ\Protocols;
use GameQ\Protocol;
use GameQ\Buffer;
use GameQ\Result;
use GameQ\Exception\Protocol as Exception;
/**
* Tibia Protocol Class
*
* Tibia server query protocol class
*
* Credit to Ahmad Fatoum for providing Perl based querying as a roadmap
*
* @author Yive <admin@yive.me>
* @author Austin Bischoff <austin@codebeard.com>
*/
class Tibia extends Protocol
{
/**
* Array of packets we want to query.
*
* @type array
*/
protected $packets = [
self::PACKET_STATUS => "\x06\x00\xFF\xFF\x69\x6E\x66\x6F",
];
/**
* The transport mode for this protocol is TCP
*
* @type string
*/
protected $transport = self::TRANSPORT_TCP;
/**
* The query protocol used to make the call
*
* @type string
*/
protected $protocol = 'tibia';
/**
* String name of this protocol class
*
* @type string
*/
protected $name = 'tibia';
/**
* Longer string name of this protocol class
*
* @type string
*/
protected $name_long = "Tibia";
/**
* The client join link
*
* @type string
*/
protected $join_link = "otserv://%s/%d/";
/**
* Normalize settings for this protocol
*
* @type array
*/
protected $normalize = [
// General
'general' => [
// target => source
'dedicated' => 'dedicated',
'gametype' => 'server',
'hostname' => 'servername',
'motd' => 'motd',
'maxplayers' => 'players_max',
'numplayers' => 'players_online',
'map' => 'map_name',
],
];
/**
* Process the response for the Tibia server
*
* @return array
* @throws \GameQ\Exception\Protocol
*/
public function processResponse()
{
// Merge the response packets
$xmlString = implode('', $this->packets_response);
// Check to make sure this is will decode into a valid XML Document
if (($xmlDoc = @simplexml_load_string($xmlString)) === false) {
throw new Exception(__METHOD__ . " Unable to load XML string.");
}
// Set the result to a new result instance
$result = new Result();
// All servers are dedicated as far as I can tell
$result->add('dedicated', 1);
// Iterate over the info
foreach (['serverinfo', 'owner', 'map', 'npcs', 'monsters', 'players'] as $property) {
foreach ($xmlDoc->{$property}->attributes() as $key => $value) {
if (!in_array($property, ['serverinfo'])) {
$key = $property . '_' . $key;
}
// Add the result
$result->add($key, (string)$value);
}
}
$result->add("motd", (string)$xmlDoc->motd);
unset($xmlDoc, $xmlDoc);
return $result->fetch();
}
}