122 lines
4.0 KiB
PHP
122 lines
4.0 KiB
PHP
<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace GameQ\Filters;
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use GameQ\Server;
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/**
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* Class Secondstohuman
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*
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* This class converts seconds into a human readable time string 'hh:mm:ss'. This is mainly for converting
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* a player's connected time into a readable string. Note that most game servers DO NOT return a player's connected
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* time. Source (A2S) based games generally do but not always. This class can also be used to convert other time
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* responses into readable time
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*
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* @package GameQ\Filters
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* @author Austin Bischoff <austin@codebeard.com>
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*/
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class Secondstohuman extends Base
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{
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/**
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* The options key for setting the data key(s) to look for to convert
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*/
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const OPTION_TIMEKEYS = 'timekeys';
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/**
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* The result key added when applying this filter to a result
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*/
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const RESULT_KEY = 'gq_%s_human';
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/**
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* Holds the default 'time' keys from the response array. This is key is usually 'time' from A2S responses
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*
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* @var array
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*/
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protected $timeKeysDefault = ['time'];
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/**
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* Secondstohuman constructor.
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*
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* @param array $options
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*/
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public function __construct(array $options = [])
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{
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// Check for passed keys
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if (!array_key_exists(self::OPTION_TIMEKEYS, $options)) {
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// Use default
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$options[self::OPTION_TIMEKEYS] = $this->timeKeysDefault;
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} else {
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// Used passed key(s) and make sure it is an array
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$options[self::OPTION_TIMEKEYS] = (!is_array($options[self::OPTION_TIMEKEYS])) ?
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[$options[self::OPTION_TIMEKEYS]] : $options[self::OPTION_TIMEKEYS];
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}
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parent::__construct($options);
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}
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/**
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* Apply this filter to the result data
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*
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* @param array $result
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* @param Server $server
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*
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* @return array
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*/
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public function apply(array $result, Server $server)
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{
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// Send the results off to be iterated and return the updated result
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return $this->iterate($result);
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}
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/**
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* Home grown iterate function. Would like to replace this with an internal PHP method(s) but could not find a way
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* to make the iterate classes add new keys to the response. They all seemed to be read-only.
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*
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* @todo: See if there is a more internal way of handling this instead of foreach looping and recursive calling
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*
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* @param array $result
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*
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* @return array
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*/
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protected function iterate(array &$result)
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{
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// Iterate over the results
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foreach ($result as $key => $value) {
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// Offload to itself if we have another array
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if (is_array($value)) {
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// Iterate and update the result
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$result[$key] = $this->iterate($value);
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} elseif (in_array($key, $this->options[self::OPTION_TIMEKEYS])) {
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// Make sure the value is a float (throws E_WARNING in PHP 7.1+)
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$value = floatval($value);
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// We match one of the keys we are wanting to convert so add it and move on
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$result[sprintf(self::RESULT_KEY, $key)] = sprintf(
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"%02d:%02d:%02d",
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floor($value / 3600),
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($value / 60) % 60,
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$value % 60
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);
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}
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}
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return $result;
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}
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}
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