DayZ-Stat-Server/GameQ/Protocols/Dow.php

70 lines
1.7 KiB
PHP

<?php
/**
* This file is part of GameQ.
*
* GameQ is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* GameQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GameQ\Protocols;
use GameQ\Buffer;
/**
* Class Dow
*
* Apparently the player response is incomplete as there is no information being returned for that packet
*
* @package GameQ\Protocols
* @author Austin Bischoff <austin@codebeard.com>
*/
class Dow extends Source
{
/**
* String name of this protocol class
*
* @type string
*/
protected $name = 'dow';
/**
* Longer string name of this protocol class
*
* @type string
*/
protected $name_long = "Days of War";
/**
* Normalize main fields
*
* @var array
*/
protected $normalize = [
// General
'general' => [
// target => source
'gametype' => 'G_s',
'hostname' => 'ONM_s',
'mapname' => 'MPN_s',
'maxplayers' => 'P_i',
'numplayers' => 'N_i',
],
// Individual
'player' => [
'name' => 'name',
'score' => 'score',
'time' => 'time',
],
];
}