DayZ-Stat-Server/table.sql

40 lines
1.1 KiB
SQL

-- Adminer 4.7.8 MySQL dump
SET NAMES utf8;
SET time_zone = '+00:00';
SET foreign_key_checks = 0;
SET sql_mode = 'NO_AUTO_VALUE_ON_ZERO';
SET NAMES utf8mb4;
DROP DATABASE IF EXISTS `dayzstat`;
CREATE DATABASE `dayzstat` /*!40100 DEFAULT CHARACTER SET utf8mb4 */;
USE `dayzstat`;
DROP TABLE IF EXISTS `StatServer_5`;
CREATE TABLE `StatServer_5` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`date` datetime DEFAULT NULL ON UPDATE current_timestamp(),
`name` varchar(74) NOT NULL DEFAULT 'Offline',
`players` varchar(32) NOT NULL DEFAULT '0',
`maxplayers` varchar(4) DEFAULT NULL,
`map` varchar(19) DEFAULT NULL,
`game` varchar(4) DEFAULT NULL,
`version` varchar(15) DEFAULT NULL,
`timeserver` varchar(12) DEFAULT NULL,
`timespeed` varchar(5) DEFAULT NULL,
`timespeedn` varchar(5) DEFAULT NULL,
`battleye` tinytext DEFAULT NULL,
`hive` varchar(11) DEFAULT NULL,
`connect` varchar(32) DEFAULT NULL,
`secure` tinytext DEFAULT NULL,
`ping` varchar(3) DEFAULT '0',
PRIMARY KEY (`id`),
KEY `timeserver` (`timeserver`),
KEY `date` (`date`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
-- 2021-02-02 14:33:07