DayZ-Stat-Server/GameQ/Protocols/Minecraft.php

88 lines
2.2 KiB
PHP

<?php
/**
* This file is part of GameQ.
*
* GameQ is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* GameQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GameQ\Protocols;
/**
* Minecraft Protocol Class
*
* Thanks to https://github.com/xPaw/PHP-Minecraft-Query for helping me realize this is
* Gamespy 3 Protocol. Make sure you enable the items below for it to work.
*
* Information from original author:
* Instructions
*
* Before using this class, you need to make sure that your server is running GS4 status listener.
*
* Look for those settings in server.properties:
*
* enable-query=true
* query.port=25565
*
* @package GameQ\Protocols
*
* @author Austin Bischoff <austin@codebeard.com>
*/
class Minecraft extends Gamespy3
{
/**
* String name of this protocol class
*
* @type string
*/
protected $name = 'minecraft';
/**
* Longer string name of this protocol class
*
* @type string
*/
protected $name_long = "Minecraft";
/**
* The client join link
*
* @type string
*/
protected $join_link = "minecraft://%s:%d/";
/**
* Normalize settings for this protocol
*
* @type array
*/
protected $normalize = [
// General
'general' => [
// target => source
'dedicated' => 'dedicated',
'gametype' => 'game_id',
'hostname' => 'hostname',
'mapname' => 'map',
'maxplayers' => 'maxplayers',
'numplayers' => 'numplayers',
'password' => 'password',
],
// Individual
'player' => [
'name' => 'player',
],
];
}