bat/tests/syntax-tests/highlighted/JavaScript/test.js

115 lines
22 KiB
JavaScript
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

let letNumber = 1000;
const constNumber = 10;
var varNumber = -1234;
const constNegativeFloat = -1.23;
var tooMuch = Infinity;
nothing = null;
let listofthings = ["thing", 'thing2', `foo`, ["bar"]];
// Simple comment
/**
* #########
* Multiline
* comment
* #########
*/
let test;
for (let i = 0; i < constNumber; i++) {
 if (test) continue;
 else test += 1; // random things
}
while(test < 100 && typeof test === "number") {
 test = test > 30 ? test+5 : test+1;
}
function weatherSays(when=Date.now()) {
 return "rain";
}
const thereAreClouds = true;
const cloudsCount = 20;
switch(weatherSays(Date.now())) {
 case 'rain':
 break;
 case 'sun':
 default:
 break;
}
let rain = false;
if ((thereAreClouds && cloudsCount >= 20) || weatherSays() === "rain") {
 rain = false;
} else if (thereAreClouds && weatherSays() == "rain") { // oh no, unsafe two equals checking!
 rain = true;
} else {
 rain = !!cloudsCount;
}
class Forecast {
 constructor(where, isGonnaRainA=true, isGonnaRainB=false, isGonnaRainC=false, ...randomArgs) {
 this.station = {
 location: [where.x, where.y, where.z],
 surroundings: {
 zoneA: {
 location: [1, 2, 3],
 isGonnaRain: isGonnaRainA
 },
 zoneB: {
 location: [-1, 2, 2],
 isGonnaRain: isGonnaRainB
 },
 zoneC: {
 location: [-2, 0, 0],
 isGonnaRainC: isGonnaRainC
 },
 }
 };
 }
 
 async getLocalPrevisions() {
 const rainZones = [this.station.surroundings.zoneA.isGonnaRain, this.station.surroundings.zoneB.isGonnaRain, this.station.surroundings.zoneC.isGonnaRain];
 return await rainZones.filter(z => !!z).length > (rainZones.length / 2);
 }
 
 communicatePrevisions(isGonnaRain=undefined) {
 if (isGonnaRain) console.log("Take the umbrella.");
 }
 
 destroy() {
 delete this.station;
 }
 
 static startHiring() {
 console.log("We're looking for weather presenters.");
 console.log("A lot of presenters came. Hiring stops.");
 }
 
 /* This forecasting station is magic. It can generate rain, but this method is secret because it's a generator function - nobody uses them! */
 * generateRainInZoneC(clouds=[1, 2, 3]) {
 this.station.surroundings.zoneC.isGonnaRain = true;
 const makeRain = () => { return "raining!"; };
 
 yield clouds; // first, keeps clouds
 do {
 console.log(makeRain());
 yield clouds.pop(); // then all clouds do rain
 } while(clouds.length >= 1);
 }
}
Forecast.startHiring();
const forecasting = new Forecast([3, 3, 3]);
(async() => {
 const raining = forecasting.generateRainInZoneC();
 raining.next();
 forecasting.communicatePrevisions(await forecasting.getLocalPrevisions());
 raining.next();
 raining.next();
 raining.return("stop!");
 forecasting.destroy();
})();